determines how to save points/lines/mesh More...
#include <MRSaveSettings.h>
Public Attributes | |
bool | saveValidOnly |
bool | rearrangeTriangles |
const MRVertColors * | colors |
optional per-vertex color to save with the geometry | |
MRProgressCallback | progress |
to report save progress and cancel saving if user desires | |
determines how to save points/lines/mesh
const MRVertColors* MRSaveSettings::colors |
optional per-vertex color to save with the geometry
MRProgressCallback MRSaveSettings::progress |
to report save progress and cancel saving if user desires
bool MRSaveSettings::rearrangeTriangles |
if it is turned on, then higher compression ratios are reached but the order of triangles is changed; currently affects .ctm format only
bool MRSaveSettings::saveValidOnly |
true - save valid points/vertices only (pack them); false - save all points/vertices preserving their indices