scale then translate int-to-float coordinate converter More...
#include <MRMesh/MRPrecisePredicates3.h>
Public Member Functions | |
| Vector3d | convert (const Vector3i &v) const |
| int-to-double coordinates converter | |
| Vector3f | operator() (const Vector3i &v) const |
| int-to-float coordinates converter | |
Public Attributes | |
| double | range = 1 |
| Vector3d | center |
scale then translate int-to-float coordinate converter