Parameters of structure embedding in terrain. More...
#include <MREmbedTerrainStructure.h>
Public Attributes | |
| float | fillAngle = 0.0f |
| angle of fill cone (mound) | |
| float | cutAngle = 0.0f |
| angle of cut cone (pit) | |
| float | minAnglePrecision = PI_F / 9.0f |
| min angle precision of basin expansion | |
| FaceBitSet * | outStructFaces { nullptr } |
| optional out new faces of embedded structure | |
| FaceBitSet * | outFillFaces { nullptr } |
| optional out new faces of fill part | |
| FaceBitSet * | outCutFaces { nullptr } |
| optional out new faces of cut part | |
| FaceMap * | new2oldFaces { nullptr } |
| optional out map new terrain faces to old terrain faces | |
Parameters of structure embedding in terrain.