a triple of faces
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#include <MRTripleFaceIntersections.h>
◆ FaceFaceFace() [1/2]
MR::FaceFaceFace::FaceFaceFace |
( |
FaceId | a, |
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FaceId | b, |
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FaceId | c ) |
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inline |
◆ FaceFaceFace() [2/2]
MR::FaceFaceFace::FaceFaceFace |
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| ) |
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inline |
◆ operator<=>()
auto MR::FaceFaceFace::operator<=> |
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const FaceFaceFace & | rhs | ) |
const |
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default |
◆ aFace
FaceId MR::FaceFaceFace::aFace |
◆ bFace
FaceId MR::FaceFaceFace::bFace |
◆ cFace
FaceId MR::FaceFaceFace::cFace |
The documentation for this struct was generated from the following file: