#include <MRFeatures.h>
◆ computeAngleInRadians()
| MRMESH_API float MR::Features::MeasureResult::Angle::computeAngleInRadians |
( |
| ) |
const |
|
nodiscard |
◆ dirFor()
| Vector3f MR::Features::MeasureResult::Angle::dirFor |
( |
bool | b | ) |
const |
|
inlinenodiscard |
◆ isSurfaceNormalFor()
| bool MR::Features::MeasureResult::Angle::isSurfaceNormalFor |
( |
bool | b | ) |
const |
|
inlinenodiscard |
◆ pointFor()
| Vector3f MR::Features::MeasureResult::Angle::pointFor |
( |
bool | b | ) |
const |
|
inlinenodiscard |
◆ dirA
| Vector3f MR::Features::MeasureResult::Angle::dirA |
◆ dirB
| Vector3f MR::Features::MeasureResult::Angle::dirB |
◆ isSurfaceNormalA
| bool MR::Features::MeasureResult::Angle::isSurfaceNormalA = false |
Whether dir{A,B} is a surface normal or a line direction.
◆ isSurfaceNormalB
| bool MR::Features::MeasureResult::Angle::isSurfaceNormalB = false |
◆ pointA
| Vector3f MR::Features::MeasureResult::Angle::pointA |
◆ pointB
| Vector3f MR::Features::MeasureResult::Angle::pointB |
The documentation for this struct was generated from the following file: