#include <MRGLTexture.h>
Public Member Functions | |
| size_t | size () const |
Public Attributes | |
| Vector3i | resolution |
| GLint | internalFormat = GL_RGBA |
| GLint | format = GL_RGBA |
| GLint | type = GL_UNSIGNED_BYTE |
| WrapType | wrap = WrapType::Mirror |
| FilterType | filter = FilterType::Discrete |
|
inline |
| FilterType MR::GlTexture::Settings::filter = FilterType::Discrete |
| GLint MR::GlTexture::Settings::format = GL_RGBA |
| GLint MR::GlTexture::Settings::internalFormat = GL_RGBA |
| Vector3i MR::GlTexture::Settings::resolution |
| GLint MR::GlTexture::Settings::type = GL_UNSIGNED_BYTE |
| WrapType MR::GlTexture::Settings::wrap = WrapType::Mirror |