the attribute data of the mesh that needs to be updated More...
#include <MRMeshAttributesToUpdate.h>
Public Attributes | |
| VertUVCoords * | uvCoords = nullptr |
| VertColors * | colorMap = nullptr |
| TexturePerFace * | texturePerFace = nullptr |
| FaceColors * | faceColors = nullptr |
the attribute data of the mesh that needs to be updated