MeshLib C++ Docs
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MR::MeshAttributesToUpdate Struct Reference

the attribute data of the mesh that needs to be updated More...

#include <MRMeshAttributesToUpdate.h>

Public Attributes

VertUVCoords * uvCoords = nullptr
 
VertColors * colorMap = nullptr
 
TexturePerFace * texturePerFace = nullptr
 
FaceColors * faceColors = nullptr
 

Detailed Description

the attribute data of the mesh that needs to be updated


The documentation for this struct was generated from the following file: