#include <MRCtm.h>
◆ MeshCompression
Enumerator |
---|
None | no compression at all, fast but not effective
|
Lossless | compression without any loss in vertex coordinates
|
Lossy | compression with loss in vertex coordinates
|
◆ comment
const char* MR::MeshSave::CtmSaveOptions::comment = "MeshInspector.com" |
comment saved in the file
◆ compressionLevel
int MR::MeshSave::CtmSaveOptions::compressionLevel = 1 |
LZMA compression: 0 - minimal compression, but fast; 9 - maximal compression, but slow.
◆ meshCompression
◆ vertexPrecision
float MR::MeshSave::CtmSaveOptions::vertexPrecision = 1.0f / 1024.0f |
fixed point precision for vertex coordinates in case of MeshCompression::Lossy. For instance, if this value is 0.001, all vertex coordinates will be rounded to three decimals
The documentation for this struct was generated from the following file: