result of ObjectMesh subdivision with all new attributes updated
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#include <MRObjectMeshSubdivide.h>
result of ObjectMesh subdivision with all new attributes updated
◆ assingNoHistory()
MRVIEWER_API void MR::ObjectMeshSubdivideResult::assingNoHistory |
( |
ObjectMesh & | target | ) |
|
moves this result into given object without undo-history, must be called from main thread
◆ assingWithHistory()
MRVIEWER_API void MR::ObjectMeshSubdivideResult::assingWithHistory |
( |
const std::shared_ptr< ObjectMesh > & | target | ) |
|
moves this result into given object with undo-history, must be called from main thread
◆ colorMap
VertColors MR::ObjectMeshSubdivideResult::colorMap |
◆ creases
UndirectedEdgeBitSet MR::ObjectMeshSubdivideResult::creases |
◆ faceColors
FaceColors MR::ObjectMeshSubdivideResult::faceColors |
◆ mesh
Mesh MR::ObjectMeshSubdivideResult::mesh |
◆ selEdges
UndirectedEdgeBitSet MR::ObjectMeshSubdivideResult::selEdges |
◆ selFaces
FaceBitSet MR::ObjectMeshSubdivideResult::selFaces |
◆ texturePerFace
TexturePerFace MR::ObjectMeshSubdivideResult::texturePerFace |
◆ uvCoords
VertUVCoords MR::ObjectMeshSubdivideResult::uvCoords |
The documentation for this struct was generated from the following file: