#include <MRPolylineToVoxels.h>
Public Attributes | |
| Vector3f | voxelSize = Vector3f::diagonal( 1.f ) |
| float | offsetCount = 3 |
| offsetCount - the number of voxels around polyline to calculate distance in (should be positive) | |
| AffineXf3f | worldXf |
| AffineXf3f * | outXf { nullptr } |
| line initial transform | |
| ProgressCallback | cb |
| optional output: xf to original mesh (respecting worldXf) | |