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MR::SceneLoad::Settings Struct Reference

#include <MRSceneLoad.h>

Public Attributes

std::optional< LengthUnittargetUnit
 
ProgressCallback progress
 to report loading progress and allow the user to cancel it
 

Member Data Documentation

◆ progress

ProgressCallback MR::SceneLoad::Settings::progress

to report loading progress and allow the user to cancel it

◆ targetUnit

std::optional<LengthUnit> MR::SceneLoad::Settings::targetUnit

if both targetUnit and loadedObject.lengthUnit are not nullopt, then adjusts transformations of the loaded objects to match target units


The documentation for this struct was generated from the following file: