#include <MRMarkedContour.h>
Public Attributes | |
float | samplingStep = 1 |
float | controlStability = 1 |
a positive value, the more the value the closer resulting spline will be to given control points | |
int | iterations = 1 |
Contour3f * | normals = nullptr |
optional parameter with the normals of input points that will be resampled to become normals of output points | |
float MR::SplineSettings::controlStability = 1 |
a positive value, the more the value the closer resulting spline will be to given control points
int MR::SplineSettings::iterations = 1 |
the shape of resulting spline depends on the total number of points in the contour, which in turn depends on the length of input contour being sampled; setting iterations greater than one allows you to pass a constructed spline as a better input contour to the next run of the algorithm
Contour3f* MR::SplineSettings::normals = nullptr |
optional parameter with the normals of input points that will be resampled to become normals of output points
float MR::SplineSettings::samplingStep = 1 |
additional points will be added between each pair of control points, until the distance between neighbor points becomes less than this distance