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MR::ViewportPointsWithColors Struct Reference

stores points and corresponding colors (sizes of vectors should be the same) More...

#include <MRViewportGL.h>

Public Attributes

std::vector< Vector3f > points
 
std::vector< Vector4f > colors
 

Detailed Description

stores points and corresponding colors (sizes of vectors should be the same)


The documentation for this struct was generated from the following file: