#include <MRWeightedPointsShell.h>
Public Attributes | |
float | offset = 0 |
build iso-surface of minimal distance to points corresponding to this value | |
float | voxelSize = 0 |
float | numLayers = 1.001f |
number of voxels to compute near the offset (should be left default unless used for debugging) | |
ProgressCallback | progress |
Progress callback. | |
float MR::WeightedShell::ParametersBase::numLayers = 1.001f |
number of voxels to compute near the offset (should be left default unless used for debugging)
float MR::WeightedShell::ParametersBase::offset = 0 |
build iso-surface of minimal distance to points corresponding to this value
ProgressCallback MR::WeightedShell::ParametersBase::progress |
Progress callback.
float MR::WeightedShell::ParametersBase::voxelSize = 0 |
Size of voxel in grid conversions; The user is responsible for setting some positive value here