structure with parameters for compensateRadius function Generated from class MR.CompensateRadiusParams. This is the const half of the class.
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virtual unsafe void | Dispose (bool disposing) |
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unsafe ref readonly MR.Vector3f | direction [get] |
| | Z direction of milling tool.
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unsafe float | toolRadius [get] |
| | radius of spherical tool
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| unsafe MR.? Const_FaceBitSet | region [get] |
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unsafe int | maxIterations [get] |
| | maximum iteration of applying algorithm (each iteration improves result a little bit)
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unsafe int | relaxExpansion [get] |
| | how many hops to expand around each moved vertex for relaxation
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unsafe int | relaxIterations [get] |
| | how many iterations of relax is applied on each compensation iteration
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unsafe float | relaxForce [get] |
| | force of relaxations on each compensation iteration
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unsafe MR.Std.Const_Function_BoolFuncFromFloat | callback [get] |
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virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
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structure with parameters for compensateRadius function Generated from class MR.CompensateRadiusParams. This is the const half of the class.
◆ region
region of the mesh that will be compensated it should not contain closed components also please note that boundaries of the region are fixed
The documentation for this class was generated from the following file: