Generated from class MR.InflateSettings. This is the const half of the class.
More...
|
|
virtual unsafe void | Dispose (bool disposing) |
| |
|
| unsafe float | pressure [get] |
| |
| unsafe int | iterations [get] |
| |
| unsafe bool | preSmooth [get] |
| |
|
unsafe bool | gradualPressureGrowth [get] |
| | whether to increase the pressure gradually during the iterations (recommended for best quality)
|
| |
|
virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
|
| |
Generated from class MR.InflateSettings. This is the const half of the class.
◆ iterations
| unsafe int MR.Const_InflateSettings.iterations |
|
get |
the number of internal iterations (>=1); larger number of iterations makes the performance slower, but the quality better
◆ preSmooth
| unsafe bool MR.Const_InflateSettings.preSmooth |
|
get |
smooths the area before starting inflation; please set to false only if the region is known to be already smooth
◆ pressure
| unsafe float MR.Const_InflateSettings.pressure |
|
get |
the amount of pressure applied to mesh region: positive pressure moves the vertices outside, negative - inside; please specify a value by magnitude about the region diagonal
The documentation for this class was generated from the following file:
- MRPositionVertsSmoothly.cs