Map structure to find primitives of old topology by edges introduced in cutMesh Generated from class MR.NewEdgesMap. This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
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| unsafe MR.Const_UndirectedEdgeBitSet | splitEdges [get, protected set] |
| | true here means that a subdivided edge is a part of some original edge edge before mesh subdivision; false here is both for unmodified edges and for new edges introduced within original triangles
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| unsafe MR.Phmap.Const_FlatHashMap_MRUndirectedEdgeId_Int | map [get, protected set] |
| | maps every edge appeared during subdivision to an original edge before mesh subdivision; for splitEdges[key]=true, the value is arbitrary oriented original edge, for which key-edge is its part; for splitEdges[key]=false, the value is an original triangle
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Map structure to find primitives of old topology by edges introduced in cutMesh Generated from class MR.NewEdgesMap. This is the const half of the class.
◆ Const_NewEdgesMap() [1/5]
| unsafe MR.Const_NewEdgesMap.Const_NewEdgesMap |
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Constructs an empty (default-constructed) instance.
◆ Const_NewEdgesMap() [2/5]
| unsafe MR.Const_NewEdgesMap.Const_NewEdgesMap |
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MR._ByValue_UndirectedEdgeBitSet | splitEdges, |
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MR.Phmap._ByValue_FlatHashMap_MRUndirectedEdgeId_Int | map ) |
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inline |
◆ Const_NewEdgesMap() [3/5]
| unsafe MR.Const_NewEdgesMap.Const_NewEdgesMap |
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MR._ByValue_NewEdgesMap | _other | ) |
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inline |
◆ Const_NewEdgesMap() [4/5]
◆ Const_NewEdgesMap() [5/5]
| MR.Const_NewEdgesMap.Const_NewEdgesMap |
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NewEdgesMap | _other | ) |
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inline |
◆ Dispose() [1/2]
| virtual void MR.Const_NewEdgesMap.Dispose |
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inlinevirtual |
◆ Dispose() [2/2]
| virtual unsafe void MR.Const_NewEdgesMap.Dispose |
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bool | disposing | ) |
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inlineprotectedvirtual |
◆ map
| unsafe MR.Phmap.Const_FlatHashMap_MRUndirectedEdgeId_Int MR.Const_NewEdgesMap.map |
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getprotected set |
maps every edge appeared during subdivision to an original edge before mesh subdivision; for splitEdges[key]=true, the value is arbitrary oriented original edge, for which key-edge is its part; for splitEdges[key]=false, the value is an original triangle
◆ splitEdges
true here means that a subdivided edge is a part of some original edge edge before mesh subdivision; false here is both for unmodified edges and for new edges introduced within original triangles
The documentation for this class was generated from the following file: