The purpose of this class is to update vertex positions given target triangle normals; see the article "Static/Dynamic Filtering for Mesh Geometry" Generated from class MR.NormalsToPoints. This is the const half of the class.
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virtual void | Dispose () |
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unsafe | Const_NormalsToPoints () |
| | Constructs an empty (default-constructed) instance.
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unsafe | Const_NormalsToPoints (MR._ByValue_NormalsToPoints _other) |
| | Generated from constructor MR.NormalsToPoints.NormalsToPoints.
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virtual unsafe void | Dispose (bool disposing) |
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bool | _IsOwningVal |
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virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
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The purpose of this class is to update vertex positions given target triangle normals; see the article "Static/Dynamic Filtering for Mesh Geometry" Generated from class MR.NormalsToPoints. This is the const half of the class.
The documentation for this class was generated from the following file: