MeshLib C# Docs
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MR.Const_TriMesh Class Reference

very simple structure for storing mesh of triangles only, without easy navigation between neighbor elements as in Mesh Generated from class MR.TriMesh. This is the const half of the class. More...

+ Inheritance diagram for MR.Const_TriMesh:

Classes

struct  _Underlying
 

Public Member Functions

virtual void Dispose ()
 
unsafe Const_TriMesh ()
 Constructs an empty (default-constructed) instance.
 
unsafe Const_TriMesh (MR._ByValue_Triangulation tris, MR._ByValue_VertCoords points)
 Constructs MR.TriMesh elementwise.
 
unsafe Const_TriMesh (MR._ByValue_TriMesh _other)
 Generated from constructor MR.TriMesh.TriMesh.
 

Protected Member Functions

virtual unsafe void Dispose (bool disposing)
 

Properties

unsafe MR.Const_Triangulation tris [get]
 
unsafe MR.Const_VertCoords points [get]
 
- Properties inherited from MR.Misc.Object< Const_TriMesh >
virtual bool _IsOwning [get]
 Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
 

Additional Inherited Members

- Protected Attributes inherited from MR.Misc.Object< Const_TriMesh >
bool _IsOwningVal
 

Detailed Description

very simple structure for storing mesh of triangles only, without easy navigation between neighbor elements as in Mesh Generated from class MR.TriMesh. This is the const half of the class.


The documentation for this class was generated from the following file: