very simple structure for storing mesh of triangles only, without easy navigation between neighbor elements as in Mesh Generated from class MR.TriMesh. This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
very simple structure for storing mesh of triangles only, without easy navigation between neighbor elements as in Mesh Generated from class MR.TriMesh. This is the const half of the class.
◆ Const_TriMesh() [1/5]
| unsafe MR.Const_TriMesh.Const_TriMesh |
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inline |
Constructs an empty (default-constructed) instance.
◆ Const_TriMesh() [2/5]
| unsafe MR.Const_TriMesh.Const_TriMesh |
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MR._ByValue_Triangulation | tris, |
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MR._ByValue_VertCoords | points ) |
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inline |
◆ Const_TriMesh() [3/5]
| unsafe MR.Const_TriMesh.Const_TriMesh |
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MR._ByValue_TriMesh | _other | ) |
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inline |
◆ Const_TriMesh() [4/5]
◆ Const_TriMesh() [5/5]
| MR.Const_TriMesh.Const_TriMesh |
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TriMesh | _other | ) |
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inline |
◆ Dispose() [1/2]
| virtual void MR.Const_TriMesh.Dispose |
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inlinevirtual |
◆ Dispose() [2/2]
| virtual unsafe void MR.Const_TriMesh.Dispose |
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bool | disposing | ) |
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inlineprotectedvirtual |
◆ points
◆ tris
The documentation for this class was generated from the following file: