very simple structure for storing mesh of triangles only, without easy navigation between neighbor elements as in Mesh Generated from class MR.TriMesh. This is the const half of the class.
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virtual unsafe void | Dispose (bool disposing) |
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unsafe MR.Const_Triangulation | tris [get] |
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unsafe MR.Const_VertCoords | points [get] |
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virtual bool | _IsOwning [get] |
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very simple structure for storing mesh of triangles only, without easy navigation between neighbor elements as in Mesh Generated from class MR.TriMesh. This is the const half of the class.
The documentation for this class was generated from the following file: