if isEdgeATriB() == true, then stores edge from mesh A and triangle from mesh B if isEdgeATriB() == false, then stores edge from mesh B and triangle from mesh A Generated from class MR.VarEdgeTri. This is the const half of the class.
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virtual void | Dispose () |
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unsafe | Const_VarEdgeTri () |
| | Constructs an empty (default-constructed) instance.
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unsafe | Const_VarEdgeTri (MR.Const_VarEdgeTri _other) |
| | Generated from constructor MR.VarEdgeTri.VarEdgeTri.
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unsafe | Const_VarEdgeTri (bool isEdgeATriB, MR.EdgeId e, MR.FaceId t) |
| | Generated from constructor MR.VarEdgeTri.VarEdgeTri.
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unsafe | Const_VarEdgeTri (bool isEdgeATriB, MR.Const_EdgeTri et) |
| | Generated from constructor MR.VarEdgeTri.VarEdgeTri.
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unsafe MR.FaceId | tri () |
| | Generated from method MR.VarEdgeTri.tri.
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unsafe bool | isEdgeATriB () |
| | Generated from method MR.VarEdgeTri.isEdgeATriB.
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unsafe MR.EdgeTri | edgeTri () |
| | Generated from method MR.VarEdgeTri.edgeTri.
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unsafe bool | valid () |
| | Generated from method MR.VarEdgeTri.valid.
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bool | Equals (MR.Const_VarEdgeTri? _1) |
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override bool | Equals (object? other) |
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virtual unsafe void | Dispose (bool disposing) |
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unsafe ref readonly MR.EdgeId | edge [get] |
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unsafe MR.VarEdgeTri.Const_FlaggedTri | flaggedTri [get] |
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virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
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if isEdgeATriB() == true, then stores edge from mesh A and triangle from mesh B if isEdgeATriB() == false, then stores edge from mesh B and triangle from mesh A Generated from class MR.VarEdgeTri. This is the const half of the class.
The documentation for this class was generated from the following file: