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Scene loading result Generated from class MR.SceneLoad.Result. This is the const half of the class. More...

Inheritance diagram for MR.SceneLoad.Const_Result:

Classes

struct  _Underlying

Public Member Functions

virtual void Dispose ()
unsafe Const_Result ()
 Constructs an empty (default-constructed) instance.
unsafe Const_Result (MR.Std._ByValue_SharedPtr_MRSceneRootObject scene, bool isSceneConstructed, MR.Std._ByValue_Vector_StdFilesystemPath loadedFiles, string errorSummary, string warningSummary)
 Constructs MR.SceneLoad.Result elementwise.
unsafe Const_Result (MR.SceneLoad._ByValue_Result _other)
 Generated from constructor MR.SceneLoad.Result.Result.
 Const_Result (Const_Result _other)
 Generated from constructor MR.SceneLoad.Result.Result.
 Const_Result (Result _other)
 Generated from constructor MR.SceneLoad.Result.Result.

Protected Member Functions

virtual unsafe void Dispose (bool disposing)

Protected Attributes

unsafe bool * __ref_storage_isSceneConstructed

Properties

unsafe MR.Std.Const_SharedPtr_MRSceneRootObject scene [get, protected set]
 The loaded scene or empty object.
unsafe bool isSceneConstructed [get]
 Marks whether the scene was loaded from a single file (false) or was built from scratch (true)
unsafe MR.Std.Const_Vector_StdFilesystemPath loadedFiles [get, protected set]
 List of successfully loaded files.
unsafe MR.Std.Const_String errorSummary [get, protected set]
 Error summary text.
unsafe MR.Std.Const_String warningSummary [get, protected set]
 Warning summary text.

Detailed Description

Scene loading result Generated from class MR.SceneLoad.Result. This is the const half of the class.

Constructor & Destructor Documentation

◆ Const_Result() [1/5]

unsafe MR.SceneLoad.Const_Result.Const_Result ( )
inline

Constructs an empty (default-constructed) instance.

◆ Const_Result() [2/5]

unsafe MR.SceneLoad.Const_Result.Const_Result ( MR.Std._ByValue_SharedPtr_MRSceneRootObject scene,
bool isSceneConstructed,
MR.Std._ByValue_Vector_StdFilesystemPath loadedFiles,
string errorSummary,
string warningSummary )
inline

Constructs MR.SceneLoad.Result elementwise.

◆ Const_Result() [3/5]

unsafe MR.SceneLoad.Const_Result.Const_Result ( MR.SceneLoad._ByValue_Result _other)
inline

Generated from constructor MR.SceneLoad.Result.Result.

◆ Const_Result() [4/5]

MR.SceneLoad.Const_Result.Const_Result ( Const_Result _other)
inline

Generated from constructor MR.SceneLoad.Result.Result.

◆ Const_Result() [5/5]

MR.SceneLoad.Const_Result.Const_Result ( Result _other)
inline

Generated from constructor MR.SceneLoad.Result.Result.

Member Function Documentation

◆ Dispose() [1/2]

virtual void MR.SceneLoad.Const_Result.Dispose ( )
inlinevirtual

◆ Dispose() [2/2]

virtual unsafe void MR.SceneLoad.Const_Result.Dispose ( bool disposing)
inlineprotectedvirtual

Member Data Documentation

◆ __ref_storage_isSceneConstructed

unsafe bool* MR.SceneLoad.Const_Result.__ref_storage_isSceneConstructed
protected

Property Documentation

◆ errorSummary

unsafe MR.Std.Const_String MR.SceneLoad.Const_Result.errorSummary
getprotected set

Error summary text.

◆ isSceneConstructed

unsafe bool MR.SceneLoad.Const_Result.isSceneConstructed
get

Marks whether the scene was loaded from a single file (false) or was built from scratch (true)

◆ loadedFiles

unsafe MR.Std.Const_Vector_StdFilesystemPath MR.SceneLoad.Const_Result.loadedFiles
getprotected set

List of successfully loaded files.

◆ scene

unsafe MR.Std.Const_SharedPtr_MRSceneRootObject MR.SceneLoad.Const_Result.scene
getprotected set

The loaded scene or empty object.

◆ warningSummary

unsafe MR.Std.Const_String MR.SceneLoad.Const_Result.warningSummary
getprotected set

Warning summary text.


The documentation for this class was generated from the following file: