Scene loading result Generated from class MR.SceneLoad.Result. This is the const half of the class.
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| virtual unsafe void | Dispose (bool disposing) |
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| unsafe MR.Std.Const_SharedPtr_MRSceneRootObject | scene [get, protected set] |
| | The loaded scene or empty object.
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| unsafe bool | isSceneConstructed [get] |
| | Marks whether the scene was loaded from a single file (false) or was built from scratch (true)
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| unsafe MR.Std.Const_Vector_StdFilesystemPath | loadedFiles [get, protected set] |
| | List of successfully loaded files.
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| unsafe MR.Std.Const_String | errorSummary [get, protected set] |
| | Error summary text.
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| unsafe MR.Std.Const_String | warningSummary [get, protected set] |
| | Warning summary text.
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Scene loading result Generated from class MR.SceneLoad.Result. This is the const half of the class.
◆ Const_Result() [1/5]
| unsafe MR.SceneLoad.Const_Result.Const_Result |
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inline |
Constructs an empty (default-constructed) instance.
◆ Const_Result() [2/5]
| unsafe MR.SceneLoad.Const_Result.Const_Result |
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MR.Std._ByValue_SharedPtr_MRSceneRootObject | scene, |
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bool | isSceneConstructed, |
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MR.Std._ByValue_Vector_StdFilesystemPath | loadedFiles, |
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string | errorSummary, |
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string | warningSummary ) |
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inline |
◆ Const_Result() [3/5]
| unsafe MR.SceneLoad.Const_Result.Const_Result |
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MR.SceneLoad._ByValue_Result | _other | ) |
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inline |
◆ Const_Result() [4/5]
| MR.SceneLoad.Const_Result.Const_Result |
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Const_Result | _other | ) |
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inline |
◆ Const_Result() [5/5]
| MR.SceneLoad.Const_Result.Const_Result |
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Result | _other | ) |
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inline |
◆ Dispose() [1/2]
| virtual void MR.SceneLoad.Const_Result.Dispose |
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inlinevirtual |
◆ Dispose() [2/2]
| virtual unsafe void MR.SceneLoad.Const_Result.Dispose |
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bool | disposing | ) |
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inlineprotectedvirtual |
◆ __ref_storage_isSceneConstructed
| unsafe bool* MR.SceneLoad.Const_Result.__ref_storage_isSceneConstructed |
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protected |
◆ errorSummary
| unsafe MR.Std.Const_String MR.SceneLoad.Const_Result.errorSummary |
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getprotected set |
◆ isSceneConstructed
| unsafe bool MR.SceneLoad.Const_Result.isSceneConstructed |
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get |
Marks whether the scene was loaded from a single file (false) or was built from scratch (true)
◆ loadedFiles
| unsafe MR.Std.Const_Vector_StdFilesystemPath MR.SceneLoad.Const_Result.loadedFiles |
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getprotected set |
List of successfully loaded files.
◆ scene
| unsafe MR.Std.Const_SharedPtr_MRSceneRootObject MR.SceneLoad.Const_Result.scene |
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getprotected set |
The loaded scene or empty object.
◆ warningSummary
| unsafe MR.Std.Const_String MR.SceneLoad.Const_Result.warningSummary |
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getprotected set |
The documentation for this class was generated from the following file: