Scene loading result Generated from class MR.SceneLoad.Result. This is the const half of the class.
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virtual unsafe void | Dispose (bool disposing) |
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unsafe MR.Const_SceneRootObject | scene [get] |
| | The loaded scene or empty object.
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unsafe bool | isSceneConstructed [get] |
| | Marks whether the scene was loaded from a single file (false) or was built from scratch (true)
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unsafe MR.Std.Const_Vector_StdFilesystemPath | loadedFiles [get] |
| | List of successfully loaded files.
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unsafe MR.Std.Const_String | errorSummary [get] |
| | Error summary text.
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unsafe MR.Std.Const_String | warningSummary [get] |
| | Warning summary text.
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virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
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Scene loading result Generated from class MR.SceneLoad.Result. This is the const half of the class.
The documentation for this class was generated from the following file: