Stores one of 2 objects: float, MR.Vector3f. This is the const half of the class.
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virtual void | Dispose () |
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unsafe | Const_Variant_Float_MRVector3f () |
| | Constructs an empty (default-constructed) instance.
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unsafe | Const_Variant_Float_MRVector3f (MR.Std.Const_Variant_Float_MRVector3f other) |
| | Constructs a copy of another instance. The source remains alive.
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unsafe ulong | index () |
| | Returns the index of the stored element type. In rare cases may return -1 if this variant is "valueless by exception".
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unsafe | Const_Variant_Float_MRVector3f (float value, MR.Std.VariantIndex_0 tag=default) |
| | Constructs the variant storing the element 0, of type float.
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unsafe | Const_Variant_Float_MRVector3f (MR.Vector3f value, MR.Std.VariantIndex_1 tag=default) |
| | Constructs the variant storing the element 1, of type MR.Vector3f.
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unsafe? float | getFloat () |
| | Returns the element 0, of type float, read-only. If it's not the active element, returns null.
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unsafe MR.? Vector3f | getMRVector3f () |
| | Returns the element 1, of type MR.Vector3f, read-only. If it's not the active element, returns null.
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virtual unsafe void | Dispose (bool disposing) |
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bool | _IsOwningVal |
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virtual bool | _IsOwning [get] |
| | Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
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Stores one of 2 objects: float, MR.Vector3f. This is the const half of the class.
The documentation for this class was generated from the following file:
- std_variant_float_MR_Vector3f.cs