MeshLib C# Docs
Loading...
Searching...
No Matches
MR.Std.Filesystem.Const_Path Class Reference

Stores a filesystem path. This is the const half of the class. More...

+ Inheritance diagram for MR.Std.Filesystem.Const_Path:

Classes

struct  _Underlying
 

Public Member Functions

virtual void Dispose ()
 
unsafe Const_Path ()
 Constructs an empty (default-constructed) instance.
 
unsafe Const_Path (MR.Std.Filesystem._ByValue_Path other)
 Constructs a copy of another instance. The source remains alive.
 
unsafe Const_Path (string other)
 Constructs a new instance.
 
unsafe MR.Std.String getString ()
 Get the contents as a UTF8-encoded string.
 
override string ToString ()
 

Static Public Member Functions

static unsafe implicit operator Const_Path (string other)
 Constructs a new instance.
 
static unsafe implicit operator string (MR.Std.Filesystem.Const_Path self)
 

Protected Member Functions

virtual unsafe void Dispose (bool disposing)
 

Additional Inherited Members

- Protected Attributes inherited from MR.Misc.Object< Const_Path >
bool _IsOwningVal
 
- Properties inherited from MR.Misc.Object< Const_Path >
virtual bool _IsOwning [get]
 Returns true if this is an owning instance, and when disposed, will destroy the underlying C++ instance. If false, we assume that the underlying C++ instance will live long enough.
 

Detailed Description

Stores a filesystem path. This is the const half of the class.


The documentation for this class was generated from the following file: