This is used as a function parameter when the underlying function receives Vector_MRTextureId_MRTextureId by value. Usage:
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Public Member Functions | |
| _ByValue_Vector_MRTextureId_MRTextureId (Const_Vector_MRTextureId_MRTextureId new_value) | |
| _ByValue_Vector_MRTextureId_MRTextureId (MR.Misc._Moved< Vector_MRTextureId_MRTextureId > moved) | |
Static Public Member Functions | |
| static implicit | operator _ByValue_Vector_MRTextureId_MRTextureId (Const_Vector_MRTextureId_MRTextureId arg) |
| static implicit | operator _ByValue_Vector_MRTextureId_MRTextureId (MR.Misc._Moved< Vector_MRTextureId_MRTextureId > arg) |
| static unsafe implicit | operator _ByValue_Vector_MRTextureId_MRTextureId (MR.Misc._Moved< MR.Std.Vector_MRTextureId > vec) |
moves data from the given std.vector<T> Generated from constructor MR.Vector<MR.TextureId, MR.TextureId>::Vector. | |
This is used as a function parameter when the underlying function receives Vector_MRTextureId_MRTextureId by value. Usage:
new() to default-construct the instance.Vector_MRTextureId_MRTextureId/Const_Vector_MRTextureId_MRTextureId to copy it into the function.Move(instance) to move it into the function. This is a more efficient form of copying that might invalidate the input object. Be careful if your input isn't a unique reference to this object.null to use the default argument, assuming the parameter has a default argument (has ? in the type).