This is the complete list of members for MR.Matrix4d, including all inherited members.
| addAssign(in MR.Matrix4d b) | MR.Matrix4d | inline |
| call(int row, int col) | MR.Matrix4d | inline |
| call(in MR.Vector3d b) | MR.Matrix4d | inline |
| call_Const(int row, int col) | MR.Matrix4d | inline |
| col(int i) | MR.Matrix4d | inline |
| data() | MR.Matrix4d | inline |
| data_Const() | MR.Matrix4d | inline |
| det() | MR.Matrix4d | inline |
| divAssign(double b) | MR.Matrix4d | inline |
| Equals(MR.Matrix4d b) (defined in MR.Matrix4d) | MR.Matrix4d | inline |
| Equals(object? other) (defined in MR.Matrix4d) | MR.Matrix4d | inline |
| getRotation() | MR.Matrix4d | inline |
| getTranslation() | MR.Matrix4d | inline |
| identity() | MR.Matrix4d | inlinestatic |
| index(int row) | MR.Matrix4d | inline |
| inverse() | MR.Matrix4d | inline |
| Matrix4d(Matrix4d _other) | MR.Matrix4d | inline |
| Matrix4d() | MR.Matrix4d | inline |
| Matrix4d(in MR.Vector4d x, in MR.Vector4d y, in MR.Vector4d z, in MR.Vector4d w) | MR.Matrix4d | inline |
| Matrix4d(in MR.Matrix3d r, in MR.Vector3d t) | MR.Matrix4d | inline |
| Matrix4d(in MR.AffineXf3d xf) | MR.Matrix4d | inline |
| mulAssign(double b) | MR.Matrix4d | inline |
| norm() | MR.Matrix4d | inline |
| normSq() | MR.Matrix4d | inline |
| operator Matrix4d(ConstBox_Matrix4d other) | MR.Matrix4d | static |
| operator Matrix4d(in MR.AffineXf3d xf) | MR.Matrix4d | inlinestatic |
| operator MR.AffineXf3d(MR.Matrix4d _this) | MR.Matrix4d | inlinestatic |
| operator!=(MR.Matrix4d a, MR.Matrix4d b) (defined in MR.Matrix4d) | MR.Matrix4d | inlinestatic |
| operator*(double a, MR.Matrix4d b) | MR.Matrix4d | inlinestatic |
| operator*(MR.Matrix4d b, double a) | MR.Matrix4d | inlinestatic |
| operator*(MR.Matrix4d a, in MR.Vector4d b) | MR.Matrix4d | inlinestatic |
| operator*(MR.Matrix4d a, in MR.Matrix4d b) | MR.Matrix4d | inlinestatic |
| operator+(MR.Matrix4d a, in MR.Matrix4d b) | MR.Matrix4d | inlinestatic |
| operator-(MR.Matrix4d a, in MR.Matrix4d b) | MR.Matrix4d | inlinestatic |
| operator/(MR.Matrix4d b, double a) | MR.Matrix4d | inlinestatic |
| operator==(MR.Matrix4d a, MR.Matrix4d b) | MR.Matrix4d | inlinestatic |
| scale(double s) | MR.Matrix4d | inlinestatic |
| setRotation(in MR.Matrix3d rot) | MR.Matrix4d | inline |
| setTranslation(in MR.Vector3d t) | MR.Matrix4d | inline |
| subAssign(in MR.Matrix4d b) | MR.Matrix4d | inline |
| submatrix3(int i, int j) | MR.Matrix4d | inline |
| this[int row] | MR.Matrix4d | |
| trace() | MR.Matrix4d | inline |
| transposed() | MR.Matrix4d | inline |
| w (defined in MR.Matrix4d) | MR.Matrix4d | |
| x | MR.Matrix4d | |
| y (defined in MR.Matrix4d) | MR.Matrix4d | |
| z (defined in MR.Matrix4d) | MR.Matrix4d | |
| zero() | MR.Matrix4d | inlinestatic |