MeshLib Java Docs
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meshlib.ChangeSceneAction Class Reference
Inheritance diagram for meshlib.ChangeSceneAction:

Public Member Functions

 ChangeSceneAction (java.lang.foreign.MemorySegment ptr, boolean owned, java.lang.Object owner)
 ChangeSceneAction (meshlib.ChangeSceneAction _other)
 ChangeSceneAction (java.lang.String name, meshlib.std_shared_ptr_MR_Object obj, meshlib.ChangeSceneAction_Type type)
meshlib.std_string name ()
void action (meshlib.HistoryAction_Type actionType)
long heapBytes ()
meshlib.HistoryAction upcastToHistoryAction ()
Public Member Functions inherited from meshlib.CppObject
final java.lang.foreign.MemorySegment rawPointer ()
final boolean isOwned ()
final void close ()
final java.lang.foreign.MemorySegment release ()

Static Public Member Functions

static meshlib.ChangeSceneAction staticDowncastFromHistoryAction (meshlib.HistoryAction object)
static meshlib.ChangeSceneAction dynamicDowncastFromHistoryAction (meshlib.HistoryAction object)

Additional Inherited Members

Protected Member Functions inherited from meshlib.CppObject
 CppObject (java.lang.foreign.MemorySegment ptr, java.util.function.Consumer< java.lang.foreign.MemorySegment > destroy, java.lang.Object owner)

Detailed Description

Change scene action Generated from class MR::ChangeSceneAction. Base classes: Direct: (non-virtual) MR::HistoryAction

Instances created here own their C++ objects, see CppObject.

Constructor & Destructor Documentation

◆ ChangeSceneAction() [1/3]

meshlib.ChangeSceneAction.ChangeSceneAction ( java.lang.foreign.MemorySegment ptr,
boolean owned,
java.lang.Object owner )

Wraps a pointer from the C bindings. If owned, the object is destroyed when the wrapper dies. owner is kept alive as long as this wrapper is. Not for normal use.

◆ ChangeSceneAction() [2/3]

meshlib.ChangeSceneAction.ChangeSceneAction ( meshlib.ChangeSceneAction _other)

Generated from constructor MR::ChangeSceneAction::ChangeSceneAction. The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.

Calls MR_ChangeSceneAction_ConstructFromAnother().

◆ ChangeSceneAction() [3/3]

meshlib.ChangeSceneAction.ChangeSceneAction ( java.lang.String name,
meshlib.std_shared_ptr_MR_Object obj,
meshlib.ChangeSceneAction_Type type )

Constructed before removal or addition Generated from constructor MR::ChangeSceneAction::ChangeSceneAction. The reference to the parameter name might be preserved in the constructed object. The reference to the parameter obj might be preserved in the constructed object. The reference to the parameter type might be preserved in the constructed object.

Calls MR_ChangeSceneAction_Construct().

Member Function Documentation

◆ action()

void meshlib.ChangeSceneAction.action ( meshlib.HistoryAction_Type actionType)

Generated from method MR::ChangeSceneAction::action.

Calls MR_ChangeSceneAction_action().

◆ dynamicDowncastFromHistoryAction()

meshlib.ChangeSceneAction meshlib.ChangeSceneAction.dynamicDowncastFromHistoryAction ( meshlib.HistoryAction object)
static

Dynamic downcast from the base class MR::HistoryAction. Returns null if the object isn't actually a ChangeSceneAction. The result refers to object.

Calls MR_ChangeSceneAction_MutableDynamicDowncastFrom_MR_HistoryAction().

◆ heapBytes()

long meshlib.ChangeSceneAction.heapBytes ( )

Generated from method MR::ChangeSceneAction::heapBytes.

Calls MR_ChangeSceneAction_heapBytes().

◆ name()

meshlib.std_string meshlib.ChangeSceneAction.name ( )

Generated from method MR::ChangeSceneAction::name.

Calls MR_ChangeSceneAction_name().

◆ staticDowncastFromHistoryAction()

meshlib.ChangeSceneAction meshlib.ChangeSceneAction.staticDowncastFromHistoryAction ( meshlib.HistoryAction object)
static

Static downcast from the base class MR::HistoryAction. Undefined behavior if the object isn't actually a ChangeSceneAction. The result refers to object.

Calls MR_ChangeSceneAction_MutableStaticDowncastFrom_MR_HistoryAction().

◆ upcastToHistoryAction()

meshlib.HistoryAction meshlib.ChangeSceneAction.upcastToHistoryAction ( )

Upcasts to the base class MR::HistoryAction. The result refers to this object.

Calls MR_ChangeSceneAction_MutableUpcastTo_MR_HistoryAction().


The documentation for this class was generated from the following file: