Public Member Functions | |
| IRenderObject (java.lang.foreign.MemorySegment ptr, boolean owned, java.lang.Object owner) | |
| boolean | render (meshlib.ModelRenderParams params) |
| void | renderPicker (meshlib.ModelBaseRenderParams params, int geomId) |
| long | heapBytes () |
| long | glBytes () |
| void | forceBindAll () |
| void | renderUi (meshlib.UiRenderParams params) |
| Public Member Functions inherited from meshlib.CppObject | |
| final java.lang.foreign.MemorySegment | rawPointer () |
| final boolean | isOwned () |
| final void | close () |
| final java.lang.foreign.MemorySegment | release () |
Additional Inherited Members | |
| Protected Member Functions inherited from meshlib.CppObject | |
| CppObject (java.lang.foreign.MemorySegment ptr, java.util.function.Consumer< java.lang.foreign.MemorySegment > destroy, java.lang.Object owner) | |
Generated from class MR::IRenderObject.
Instances created here own their C++ objects, see CppObject.
| meshlib.IRenderObject.IRenderObject | ( | java.lang.foreign.MemorySegment | ptr, |
| boolean | owned, | ||
| java.lang.Object | owner ) |
Wraps a pointer from the C bindings. If owned, the object is destroyed when the wrapper dies. owner is kept alive as long as this wrapper is. Not for normal use.
| void meshlib.IRenderObject.forceBindAll | ( | ) |
binds all data for this render object, not to bind ever again (until object becomes dirty) Generated from method MR::IRenderObject::forceBindAll.
Calls MR_IRenderObject_forceBindAll().
| long meshlib.IRenderObject.glBytes | ( | ) |
returns the amount of memory this object allocated in OpenGL Generated from method MR::IRenderObject::glBytes.
Calls MR_IRenderObject_glBytes().
| long meshlib.IRenderObject.heapBytes | ( | ) |
returns the amount of memory this object occupies on heap Generated from method MR::IRenderObject::heapBytes.
Calls MR_IRenderObject_heapBytes().
| boolean meshlib.IRenderObject.render | ( | meshlib.ModelRenderParams | params | ) |
Returns true if something was rendered, or false if nothing to render. Generated from method MR::IRenderObject::render.
Calls MR_IRenderObject_render().
| void meshlib.IRenderObject.renderPicker | ( | meshlib.ModelBaseRenderParams | params, |
| int | geomId ) |
Generated from method MR::IRenderObject::renderPicker.
Calls MR_IRenderObject_renderPicker().
| void meshlib.IRenderObject.renderUi | ( | meshlib.UiRenderParams | params | ) |
Render the UI. This is repeated for each viewport. Here you can either render immediately, or insert a task into params.tasks, which get Z-sorted.
Calls MR_IRenderObject_renderUi().