Additional Inherited Members | |
| Protected Member Functions inherited from meshlib.CppObject | |
| CppObject (java.lang.foreign.MemorySegment ptr, java.util.function.Consumer< java.lang.foreign.MemorySegment > destroy, java.lang.Object owner) | |
Generated from class MR::PrecipitationSimulator::SimulationStep.
Instances created here own their C++ objects, see CppObject.
| meshlib.PrecipitationSimulator_SimulationStep.PrecipitationSimulator_SimulationStep | ( | java.lang.foreign.MemorySegment | ptr, |
| boolean | owned, | ||
| java.lang.Object | owner ) |
Wraps a pointer from the C bindings. If owned, the object is destroyed when the wrapper dies. owner is kept alive as long as this wrapper is. Not for normal use.
| meshlib.PrecipitationSimulator_SimulationStep.PrecipitationSimulator_SimulationStep | ( | ) |
Constructs an empty (default-constructed) instance.
Calls MR_PrecipitationSimulator_SimulationStep_DefaultConstruct().
| meshlib.PrecipitationSimulator_SimulationStep.PrecipitationSimulator_SimulationStep | ( | meshlib.PrecipitationSimulator_Event | event, |
| float | amount, | ||
| meshlib.GraphVertId | basin, | ||
| meshlib.GraphVertId | neiBasin ) |
Constructs MR::PrecipitationSimulator::SimulationStep elementwise. The reference to the parameter event might be preserved in the constructed object. The reference to the parameter basin might be preserved in the constructed object. The reference to the parameter neiBasin might be preserved in the constructed object.
Calls MR_PrecipitationSimulator_SimulationStep_ConstructFrom().
| meshlib.PrecipitationSimulator_SimulationStep.PrecipitationSimulator_SimulationStep | ( | meshlib.PrecipitationSimulator_SimulationStep | _other | ) |
Generated from constructor MR::PrecipitationSimulator::SimulationStep::SimulationStep. The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.
Calls MR_PrecipitationSimulator_SimulationStep_ConstructFromAnother().
| float meshlib.PrecipitationSimulator_SimulationStep.amount | ( | ) |
< amount of precipitation (in same units as mesh coordinates and water level) Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named amount. The reference to this object might be preserved as the return value.
Calls MR_PrecipitationSimulator_SimulationStep_Get_amount().
| meshlib.PrecipitationSimulator_SimulationStep meshlib.PrecipitationSimulator_SimulationStep.assignFromAnother | ( | meshlib.PrecipitationSimulator_SimulationStep | _other | ) |
Generated from method MR::PrecipitationSimulator::SimulationStep::operator=. The reference to things referred to by the parameter _other (if any) might be preserved in this object.
Calls MR_PrecipitationSimulator_SimulationStep_AssignFromAnother().
| meshlib.GraphVertId meshlib.PrecipitationSimulator_SimulationStep.basin | ( | ) |
< BasinFull: this basin just became full < Merge: this basin just absorbed the other basin Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named basin. The reference to this object might be preserved as the return value.
Calls MR_PrecipitationSimulator_SimulationStep_Get_basin().
| meshlib.PrecipitationSimulator_Event meshlib.PrecipitationSimulator_SimulationStep.event | ( | ) |
Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named event. The reference to this object might be preserved as the return value.
Calls MR_PrecipitationSimulator_SimulationStep_Get_event().
| meshlib.GraphVertId meshlib.PrecipitationSimulator_SimulationStep.neiBasin | ( | ) |
< BasinFull: the flow from full basin will first go here (may be not the last destination) < Merge: this basin was just absorbed Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named neiBasin. The reference to this object might be preserved as the return value.
Calls MR_PrecipitationSimulator_SimulationStep_Get_neiBasin().
| void meshlib.PrecipitationSimulator_SimulationStep.setAmount | ( | float | value | ) |
< amount of precipitation (in same units as mesh coordinates and water level) Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named amount.
Calls MR_PrecipitationSimulator_SimulationStep_Set_amount().
| void meshlib.PrecipitationSimulator_SimulationStep.setBasin | ( | meshlib.GraphVertId | value | ) |
< BasinFull: this basin just became full < Merge: this basin just absorbed the other basin Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named basin. The reference to the parameter value might be preserved in this object in element basin.
Calls MR_PrecipitationSimulator_SimulationStep_Set_basin().
| void meshlib.PrecipitationSimulator_SimulationStep.setEvent | ( | meshlib.PrecipitationSimulator_Event | value | ) |
Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named event. The reference to the parameter value might be preserved in this object in element event.
Calls MR_PrecipitationSimulator_SimulationStep_Set_event().
| void meshlib.PrecipitationSimulator_SimulationStep.setNeiBasin | ( | meshlib.GraphVertId | value | ) |
< BasinFull: the flow from full basin will first go here (may be not the last destination) < Merge: this basin was just absorbed Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named neiBasin. The reference to the parameter value might be preserved in this object in element neiBasin.
Calls MR_PrecipitationSimulator_SimulationStep_Set_neiBasin().