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meshlib.Vector_MR_TextureId_MR_TextureId Class Reference
Inheritance diagram for meshlib.Vector_MR_TextureId_MR_TextureId:

Public Member Functions

 Vector_MR_TextureId_MR_TextureId (java.lang.foreign.MemorySegment ptr, boolean owned, java.lang.Object owner)
 Vector_MR_TextureId_MR_TextureId ()
 Vector_MR_TextureId_MR_TextureId (meshlib.Vector_MR_TextureId_MR_TextureId _other)
 Vector_MR_TextureId_MR_TextureId (long size)
 Vector_MR_TextureId_MR_TextureId (long size, meshlib.TextureId val)
meshlib.Vector_MR_TextureId_MR_TextureId assignFromAnother (meshlib.Vector_MR_TextureId_MR_TextureId _other)
void assign (long count, meshlib.TextureId val)
boolean opEqual (meshlib.Vector_MR_TextureId_MR_TextureId b)
boolean opNotEqual (meshlib.Vector_MR_TextureId_MR_TextureId b)
void clear ()
boolean empty ()
long size ()
long max_size ()
void resize (long newSize)
void resize (long newSize, meshlib.TextureId t)
void resizeNoInit (long targetSize, meshlib.ReserveMode mode)
long capacity ()
void reserve (long capacity)
void shrink_to_fit ()
meshlib.TextureId index (meshlib.TextureId i)
meshlib.TextureId index_mut (meshlib.TextureId i)
void resizeWithReserve (long newSize)
void resizeWithReserve (long newSize, meshlib.TextureId value)
void autoResizeSet (meshlib.TextureId pos, long len, meshlib.TextureId val)
void autoResizeSet (meshlib.TextureId i, meshlib.TextureId val)
meshlib.TextureId autoResizeAt (meshlib.TextureId i)
void push_back_const_MR_TextureId_ref (meshlib.TextureId t)
void push_back_MR_TextureId_rvalue_ref (meshlib.TextureId t)
void pop_back ()
meshlib.TextureId front ()
meshlib.TextureId front_mut ()
meshlib.TextureId back ()
meshlib.TextureId back_mut ()
meshlib.TextureId beginId ()
meshlib.TextureId backId ()
meshlib.TextureId endId ()
meshlib.TextureId data_mut ()
meshlib.TextureId data ()
void swap (meshlib.Vector_MR_TextureId_MR_TextureId b)
long heapBytes ()
meshlib.std_vector_MR_TextureId_MR_Allocator_MR_TextureId vec ()
void setVec (meshlib.std_vector_MR_TextureId_MR_Allocator_MR_TextureId value)
Public Member Functions inherited from meshlib.CppObject
final java.lang.foreign.MemorySegment rawPointer ()
final boolean isOwned ()
final void close ()
final java.lang.foreign.MemorySegment release ()

Additional Inherited Members

Protected Member Functions inherited from meshlib.CppObject
 CppObject (java.lang.foreign.MemorySegment ptr, java.util.function.Consumer< java.lang.foreign.MemorySegment > destroy, java.lang.Object owner)

Detailed Description

Vector<T> is indexed by size_t Generated from class MR::Vector<MR::TextureId, MR::TextureId>.

Instances created here own their C++ objects, see CppObject.

Constructor & Destructor Documentation

◆ Vector_MR_TextureId_MR_TextureId() [1/5]

meshlib.Vector_MR_TextureId_MR_TextureId.Vector_MR_TextureId_MR_TextureId ( java.lang.foreign.MemorySegment ptr,
boolean owned,
java.lang.Object owner )

Wraps a pointer from the C bindings. If owned, the object is destroyed when the wrapper dies. owner is kept alive as long as this wrapper is. Not for normal use.

◆ Vector_MR_TextureId_MR_TextureId() [2/5]

meshlib.Vector_MR_TextureId_MR_TextureId.Vector_MR_TextureId_MR_TextureId ( )

creates empty vector

Calls MR_Vector_MR_TextureId_MR_TextureId_DefaultConstruct().

◆ Vector_MR_TextureId_MR_TextureId() [3/5]

meshlib.Vector_MR_TextureId_MR_TextureId.Vector_MR_TextureId_MR_TextureId ( meshlib.Vector_MR_TextureId_MR_TextureId _other)

Generated from constructor MR::Vector<MR::TextureId, MR::TextureId>::Vector. The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.

Calls MR_Vector_MR_TextureId_MR_TextureId_ConstructFromAnother().

◆ Vector_MR_TextureId_MR_TextureId() [4/5]

meshlib.Vector_MR_TextureId_MR_TextureId.Vector_MR_TextureId_MR_TextureId ( long size)

creates a vector with size elements with default value Generated from constructor MR::Vector<MR::TextureId, MR::TextureId>::Vector. The reference to the parameter size might be preserved in the constructed object.

Calls MR_Vector_MR_TextureId_MR_TextureId_Construct().

◆ Vector_MR_TextureId_MR_TextureId() [5/5]

meshlib.Vector_MR_TextureId_MR_TextureId.Vector_MR_TextureId_MR_TextureId ( long size,
meshlib.TextureId val )

creates a vector with size elements with the given value Generated from constructor MR::Vector<MR::TextureId, MR::TextureId>::Vector. The reference to the parameter size might be preserved in the constructed object. The reference to the parameter val might be preserved in the constructed object.

Calls MR_Vector_MR_TextureId_MR_TextureId_Construct_fill().

Member Function Documentation

◆ assign()

void meshlib.Vector_MR_TextureId_MR_TextureId.assign ( long count,
meshlib.TextureId val )

replaces the contents with count copies of val Generated from method MR::Vector<MR::TextureId, MR::TextureId>::assign. The reference to things referred to by the parameter val (if any) might be preserved in this object.

Calls MR_Vector_MR_TextureId_MR_TextureId_assign().

◆ assignFromAnother()

meshlib.Vector_MR_TextureId_MR_TextureId meshlib.Vector_MR_TextureId_MR_TextureId.assignFromAnother ( meshlib.Vector_MR_TextureId_MR_TextureId _other)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator=. The reference to things referred to by the parameter _other (if any) might be preserved in this object.

Calls MR_Vector_MR_TextureId_MR_TextureId_AssignFromAnother().

◆ autoResizeAt()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.autoResizeAt ( meshlib.TextureId i)

this accessor automatically adjusts the size of the vector Generated from method MR::Vector<MR::TextureId, MR::TextureId>::autoResizeAt.

Calls MR_Vector_MR_TextureId_MR_TextureId_autoResizeAt().

◆ autoResizeSet() [1/2]

void meshlib.Vector_MR_TextureId_MR_TextureId.autoResizeSet ( meshlib.TextureId i,
meshlib.TextureId val )

sets the element i to the given value, adjusting the size of the vector to include new element Generated from method MR::Vector<MR::TextureId, MR::TextureId>::autoResizeSet.

Calls MR_Vector_MR_TextureId_MR_TextureId_autoResizeSet_2().

◆ autoResizeSet() [2/2]

void meshlib.Vector_MR_TextureId_MR_TextureId.autoResizeSet ( meshlib.TextureId pos,
long len,
meshlib.TextureId val )

sets elements [pos, pos+len) to the given value, adjusting the size of the vector to include new elements; the elements in between old size and pos are also set to val (for faster implementation) Generated from method MR::Vector<MR::TextureId, MR::TextureId>::autoResizeSet.

Calls MR_Vector_MR_TextureId_MR_TextureId_autoResizeSet_3().

◆ back()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.back ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::back. The reference to this object might be preserved in the return value.

Calls MR_Vector_MR_TextureId_MR_TextureId_back().

◆ back_mut()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.back_mut ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::back. The reference to this object might be preserved in the return value.

Calls MR_Vector_MR_TextureId_MR_TextureId_back_mut().

◆ backId()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.backId ( )

returns the identifier of the back() element Generated from method MR::Vector<MR::TextureId, MR::TextureId>::backId.

Calls MR_Vector_MR_TextureId_MR_TextureId_backId().

◆ beginId()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.beginId ( )

returns the identifier of the first element Generated from method MR::Vector<MR::TextureId, MR::TextureId>::beginId.

Calls MR_Vector_MR_TextureId_MR_TextureId_beginId().

◆ capacity()

long meshlib.Vector_MR_TextureId_MR_TextureId.capacity ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::capacity.

Calls MR_Vector_MR_TextureId_MR_TextureId_capacity().

◆ clear()

void meshlib.Vector_MR_TextureId_MR_TextureId.clear ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::clear.

Calls MR_Vector_MR_TextureId_MR_TextureId_clear().

◆ data()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.data ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::data. The reference to this object might be preserved in the return value.

Calls MR_Vector_MR_TextureId_MR_TextureId_data().

◆ data_mut()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.data_mut ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::data. The reference to this object might be preserved in the return value.

Calls MR_Vector_MR_TextureId_MR_TextureId_data_mut().

◆ empty()

boolean meshlib.Vector_MR_TextureId_MR_TextureId.empty ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::empty.

Calls MR_Vector_MR_TextureId_MR_TextureId_empty().

◆ endId()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.endId ( )

returns backId() + 1 Generated from method MR::Vector<MR::TextureId, MR::TextureId>::endId.

Calls MR_Vector_MR_TextureId_MR_TextureId_endId().

◆ front()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.front ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::front. The reference to this object might be preserved in the return value.

Calls MR_Vector_MR_TextureId_MR_TextureId_front().

◆ front_mut()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.front_mut ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::front. The reference to this object might be preserved in the return value.

Calls MR_Vector_MR_TextureId_MR_TextureId_front_mut().

◆ heapBytes()

long meshlib.Vector_MR_TextureId_MR_TextureId.heapBytes ( )

returns the amount of memory this object occupies on heap Generated from method MR::Vector<MR::TextureId, MR::TextureId>::heapBytes.

Calls MR_Vector_MR_TextureId_MR_TextureId_heapBytes().

◆ index()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.index ( meshlib.TextureId i)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator[]. The reference to this object might be preserved in the return value.

Calls MR_Vector_MR_TextureId_MR_TextureId_index().

◆ index_mut()

meshlib.TextureId meshlib.Vector_MR_TextureId_MR_TextureId.index_mut ( meshlib.TextureId i)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator[]. The reference to this object might be preserved in the return value.

Calls MR_Vector_MR_TextureId_MR_TextureId_index_mut().

◆ max_size()

long meshlib.Vector_MR_TextureId_MR_TextureId.max_size ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::max_size.

Calls MR_Vector_MR_TextureId_MR_TextureId_max_size().

◆ opEqual()

boolean meshlib.Vector_MR_TextureId_MR_TextureId.opEqual ( meshlib.Vector_MR_TextureId_MR_TextureId b)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator==.

Calls MR_equal_MR_Vector_MR_TextureId_MR_TextureId().

◆ opNotEqual()

boolean meshlib.Vector_MR_TextureId_MR_TextureId.opNotEqual ( meshlib.Vector_MR_TextureId_MR_TextureId b)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator!=.

Calls MR_not_equal_MR_Vector_MR_TextureId_MR_TextureId().

◆ pop_back()

void meshlib.Vector_MR_TextureId_MR_TextureId.pop_back ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::pop_back.

Calls MR_Vector_MR_TextureId_MR_TextureId_pop_back().

◆ push_back_const_MR_TextureId_ref()

void meshlib.Vector_MR_TextureId_MR_TextureId.push_back_const_MR_TextureId_ref ( meshlib.TextureId t)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::push_back. The reference to things referred to by the parameter t (if any) might be preserved in this object.

Calls MR_Vector_MR_TextureId_MR_TextureId_push_back_const_MR_TextureId_ref().

◆ push_back_MR_TextureId_rvalue_ref()

void meshlib.Vector_MR_TextureId_MR_TextureId.push_back_MR_TextureId_rvalue_ref ( meshlib.TextureId t)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::push_back. The reference to things referred to by the parameter t (if any) might be preserved in this object.

Calls MR_Vector_MR_TextureId_MR_TextureId_push_back_MR_TextureId_rvalue_ref().

◆ reserve()

void meshlib.Vector_MR_TextureId_MR_TextureId.reserve ( long capacity)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::reserve.

Calls MR_Vector_MR_TextureId_MR_TextureId_reserve().

◆ resize() [1/2]

void meshlib.Vector_MR_TextureId_MR_TextureId.resize ( long newSize)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resize.

Calls MR_Vector_MR_TextureId_MR_TextureId_resize_1().

◆ resize() [2/2]

void meshlib.Vector_MR_TextureId_MR_TextureId.resize ( long newSize,
meshlib.TextureId t )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resize.

Calls MR_Vector_MR_TextureId_MR_TextureId_resize_2().

◆ resizeNoInit()

void meshlib.Vector_MR_TextureId_MR_TextureId.resizeNoInit ( long targetSize,
meshlib.ReserveMode mode )

resizes the vector skipping initialization of its elements (more precisely initializing them using ( noInit ) constructor ) Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resizeNoInit.

Calls MR_Vector_MR_TextureId_MR_TextureId_resizeNoInit().

◆ resizeWithReserve() [1/2]

void meshlib.Vector_MR_TextureId_MR_TextureId.resizeWithReserve ( long newSize)

same as resize(newSize), which already grows the capacity geometrically Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resizeWithReserve.

Calls MR_Vector_MR_TextureId_MR_TextureId_resizeWithReserve_1().

◆ resizeWithReserve() [2/2]

void meshlib.Vector_MR_TextureId_MR_TextureId.resizeWithReserve ( long newSize,
meshlib.TextureId value )

same as resize(newSize, value), which already grows the capacity geometrically Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resizeWithReserve.

Calls MR_Vector_MR_TextureId_MR_TextureId_resizeWithReserve_2().

◆ setVec()

void meshlib.Vector_MR_TextureId_MR_TextureId.setVec ( meshlib.std_vector_MR_TextureId_MR_Allocator_MR_TextureId value)

The user can directly manipulate the vector, they can't break anything anyway. Modifies a member variable of class MR::Vector<MR::TextureId, MR::TextureId> named vec. The reference to the parameter value might be preserved in this object in element vec.

Calls MR_Vector_MR_TextureId_MR_TextureId_Set_vec().

◆ shrink_to_fit()

void meshlib.Vector_MR_TextureId_MR_TextureId.shrink_to_fit ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::shrink_to_fit.

Calls MR_Vector_MR_TextureId_MR_TextureId_shrink_to_fit().

◆ size()

long meshlib.Vector_MR_TextureId_MR_TextureId.size ( )

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::size.

Calls MR_Vector_MR_TextureId_MR_TextureId_size().

◆ swap()

void meshlib.Vector_MR_TextureId_MR_TextureId.swap ( meshlib.Vector_MR_TextureId_MR_TextureId b)

Generated from method MR::Vector<MR::TextureId, MR::TextureId>::swap.

Calls MR_Vector_MR_TextureId_MR_TextureId_swap().

◆ vec()

meshlib.std_vector_MR_TextureId_MR_Allocator_MR_TextureId meshlib.Vector_MR_TextureId_MR_TextureId.vec ( )

The user can directly manipulate the vector, they can't break anything anyway. Returns a pointer to a member variable of class MR::Vector<MR::TextureId, MR::TextureId> named vec. The reference to this object might be preserved as the return value.

Calls MR_Vector_MR_TextureId_MR_TextureId_Get_vec().


The documentation for this class was generated from the following file: