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meshlib.std_function_void_from_MR_SceneLoad_Result Class Reference
Inheritance diagram for meshlib.std_function_void_from_MR_SceneLoad_Result:

Classes

interface  Fn

Public Member Functions

 std_function_void_from_MR_SceneLoad_Result (java.lang.foreign.MemorySegment ptr, boolean owned, java.lang.Object owner)
 std_function_void_from_MR_SceneLoad_Result ()
 std_function_void_from_MR_SceneLoad_Result (meshlib.std_function_void_from_MR_SceneLoad_Result other)
void assignFromAnother (meshlib.std_function_void_from_MR_SceneLoad_Result other)
boolean has_value ()
void reset ()
void call (meshlib.sceneload.Result _1)
void assignFn (Fn func)
Public Member Functions inherited from meshlib.CppObject
final java.lang.foreign.MemorySegment rawPointer ()
final boolean isOwned ()
final void close ()
final java.lang.foreign.MemorySegment release ()

Static Public Member Functions

static meshlib.std_function_void_from_MR_SceneLoad_Result of (Fn func)

Additional Inherited Members

Protected Member Functions inherited from meshlib.CppObject
 CppObject (java.lang.foreign.MemorySegment ptr, java.util.function.Consumer< java.lang.foreign.MemorySegment > destroy, java.lang.Object owner)

Detailed Description

Stores a functor of type: void(MR::SceneLoad::Result). Possibly stateful.

Instances created here own their C++ objects, see CppObject.

Constructor & Destructor Documentation

◆ std_function_void_from_MR_SceneLoad_Result() [1/3]

meshlib.std_function_void_from_MR_SceneLoad_Result.std_function_void_from_MR_SceneLoad_Result ( java.lang.foreign.MemorySegment ptr,
boolean owned,
java.lang.Object owner )

Wraps a pointer from the C bindings. If owned, the object is destroyed when the wrapper dies. owner is kept alive as long as this wrapper is. Not for normal use.

◆ std_function_void_from_MR_SceneLoad_Result() [2/3]

meshlib.std_function_void_from_MR_SceneLoad_Result.std_function_void_from_MR_SceneLoad_Result ( )

Constructs an empty (default-constructed) instance.

Calls MR_std_function_void_from_MR_SceneLoad_Result_DefaultConstruct().

◆ std_function_void_from_MR_SceneLoad_Result() [3/3]

meshlib.std_function_void_from_MR_SceneLoad_Result.std_function_void_from_MR_SceneLoad_Result ( meshlib.std_function_void_from_MR_SceneLoad_Result other)

Constructs a copy of another instance. The source remains alive. The reference to the parameter other might be preserved in the constructed object.

Calls MR_std_function_void_from_MR_SceneLoad_Result_ConstructFromAnother().

Member Function Documentation

◆ assignFn()

void meshlib.std_function_void_from_MR_SceneLoad_Result.assignFn ( Fn func)

Replaces the stored callable with a Java one.

Calls MR_std_function_void_from_MR_SceneLoad_Result_AssignEx().

◆ assignFromAnother()

void meshlib.std_function_void_from_MR_SceneLoad_Result.assignFromAnother ( meshlib.std_function_void_from_MR_SceneLoad_Result other)

Assigns the contents from another instance. Both objects remain alive after the call. The reference to the parameter other might be preserved in this object.

Calls MR_std_function_void_from_MR_SceneLoad_Result_AssignFromAnother().

◆ call()

void meshlib.std_function_void_from_MR_SceneLoad_Result.call ( meshlib.sceneload.Result _1)

Calls the stored callable.

Calls MR_std_function_void_from_MR_SceneLoad_Result_call().

◆ has_value()

boolean meshlib.std_function_void_from_MR_SceneLoad_Result.has_value ( )

Returns true if this instance stores a callable, as opposed to being null.

Calls MR_std_function_void_from_MR_SceneLoad_Result_has_value().

◆ of()

meshlib.std_function_void_from_MR_SceneLoad_Result meshlib.std_function_void_from_MR_SceneLoad_Result.of ( Fn func)
static

Constructs an instance holding a Java callable. The copies of the instance share it. An exception thrown by the callable is rethrown by the wrapper that called into C.

Calls MR_std_function_void_from_MR_SceneLoad_Result_ConstructEx().

◆ reset()

void meshlib.std_function_void_from_MR_SceneLoad_Result.reset ( )

Destroys the stored callable, making this instance null.

Calls MR_std_function_void_from_MR_SceneLoad_Result_reset().


The documentation for this class was generated from the following file: