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meshlib.std_vector_MR_FloatGrid Class Reference
Inheritance diagram for meshlib.std_vector_MR_FloatGrid:

Public Member Functions

 std_vector_MR_FloatGrid (java.lang.foreign.MemorySegment ptr, boolean owned, java.lang.Object owner)
 std_vector_MR_FloatGrid ()
 std_vector_MR_FloatGrid (meshlib.std_vector_MR_FloatGrid other)
void assignFromAnother (meshlib.std_vector_MR_FloatGrid other)
long size ()
boolean empty ()
void resize (long new_size)
void clear ()
void reserve (long new_capacity)
meshlib.FloatGrid at (long i)
meshlib.FloatGrid at_mut (long i)
meshlib.FloatGrid front ()
meshlib.FloatGrid front_mut ()
meshlib.FloatGrid back ()
meshlib.FloatGrid back_mut ()
void push_back (meshlib.FloatGrid new_elem)
void pop_back ()
void insert (long position, meshlib.FloatGrid new_elem)
void erase (long position)
Public Member Functions inherited from meshlib.CppObject
final java.lang.foreign.MemorySegment rawPointer ()
final boolean isOwned ()
final void close ()
final java.lang.foreign.MemorySegment release ()

Additional Inherited Members

Protected Member Functions inherited from meshlib.CppObject
 CppObject (java.lang.foreign.MemorySegment ptr, java.util.function.Consumer< java.lang.foreign.MemorySegment > destroy, java.lang.Object owner)

Detailed Description

Generated from C++ container std::vector<MR::FloatGrid>.

Instances created here own their C++ objects, see CppObject.

Constructor & Destructor Documentation

◆ std_vector_MR_FloatGrid() [1/3]

meshlib.std_vector_MR_FloatGrid.std_vector_MR_FloatGrid ( java.lang.foreign.MemorySegment ptr,
boolean owned,
java.lang.Object owner )

Wraps a pointer from the C bindings. If owned, the object is destroyed when the wrapper dies. owner is kept alive as long as this wrapper is. Not for normal use.

◆ std_vector_MR_FloatGrid() [2/3]

meshlib.std_vector_MR_FloatGrid.std_vector_MR_FloatGrid ( )

Constructs an empty (default-constructed) instance.

Calls MR_std_vector_MR_FloatGrid_DefaultConstruct().

◆ std_vector_MR_FloatGrid() [3/3]

meshlib.std_vector_MR_FloatGrid.std_vector_MR_FloatGrid ( meshlib.std_vector_MR_FloatGrid other)

Constructs a copy of another instance. The source remains alive. The reference to the parameter other might be preserved in the constructed object.

Calls MR_std_vector_MR_FloatGrid_ConstructFromAnother().

Member Function Documentation

◆ assignFromAnother()

void meshlib.std_vector_MR_FloatGrid.assignFromAnother ( meshlib.std_vector_MR_FloatGrid other)

Assigns the contents from another instance. Both objects remain alive after the call. The reference to the parameter other might be preserved in this object.

Calls MR_std_vector_MR_FloatGrid_AssignFromAnother().

◆ at()

meshlib.FloatGrid meshlib.std_vector_MR_FloatGrid.at ( long i)

The element at a specific index, read-only. The reference to this object might be preserved as the return value.

Calls MR_std_vector_MR_FloatGrid_at().

◆ at_mut()

meshlib.FloatGrid meshlib.std_vector_MR_FloatGrid.at_mut ( long i)

The element at a specific index, mutable. The reference to this object might be preserved as the return value.

Calls MR_std_vector_MR_FloatGrid_at_mut().

◆ back()

meshlib.FloatGrid meshlib.std_vector_MR_FloatGrid.back ( )

The last element or null if empty, read-only. The reference to this object might be preserved as the return value.

Calls MR_std_vector_MR_FloatGrid_back().

◆ back_mut()

meshlib.FloatGrid meshlib.std_vector_MR_FloatGrid.back_mut ( )

The last element or null if empty, mutable. The reference to this object might be preserved as the return value.

Calls MR_std_vector_MR_FloatGrid_back_mut().

◆ clear()

void meshlib.std_vector_MR_FloatGrid.clear ( )

Removes all elements from the container.

Calls MR_std_vector_MR_FloatGrid_clear().

◆ empty()

boolean meshlib.std_vector_MR_FloatGrid.empty ( )

Returns true if the size is zero.

Calls MR_std_vector_MR_FloatGrid_empty().

◆ erase()

void meshlib.std_vector_MR_FloatGrid.erase ( long position)

Erases the element at the specified position.

Calls MR_std_vector_MR_FloatGrid_erase().

◆ front()

meshlib.FloatGrid meshlib.std_vector_MR_FloatGrid.front ( )

The first element or null if empty, read-only. The reference to this object might be preserved as the return value.

Calls MR_std_vector_MR_FloatGrid_front().

◆ front_mut()

meshlib.FloatGrid meshlib.std_vector_MR_FloatGrid.front_mut ( )

The first element or null if empty, mutable. The reference to this object might be preserved as the return value.

Calls MR_std_vector_MR_FloatGrid_front_mut().

◆ insert()

void meshlib.std_vector_MR_FloatGrid.insert ( long position,
meshlib.FloatGrid new_elem )

Inserts a new element right before the specified position. The reference to the parameter new_elem might be preserved in this object.

Calls MR_std_vector_MR_FloatGrid_insert().

◆ pop_back()

void meshlib.std_vector_MR_FloatGrid.pop_back ( )

Removes one element from the end.

Calls MR_std_vector_MR_FloatGrid_pop_back().

◆ push_back()

void meshlib.std_vector_MR_FloatGrid.push_back ( meshlib.FloatGrid new_elem)

Inserts a new element at the end. The reference to the parameter new_elem might be preserved in this object.

Calls MR_std_vector_MR_FloatGrid_push_back().

◆ reserve()

void meshlib.std_vector_MR_FloatGrid.reserve ( long new_capacity)

Reserves memory for a certain number of elements. Never shrinks the memory.

Calls MR_std_vector_MR_FloatGrid_reserve().

◆ resize()

void meshlib.std_vector_MR_FloatGrid.resize ( long new_size)

Resizes the container. The new elements if any are zeroed.

Calls MR_std_vector_MR_FloatGrid_resize().

◆ size()

long meshlib.std_vector_MR_FloatGrid.size ( )

The number of elements.

Calls MR_std_vector_MR_FloatGrid_size().


The documentation for this class was generated from the following file: