66 VertId * outPathStart =
nullptr,
67 VertId * outPathFinish =
nullptr,
68 float maxPathLen = FLT_MAX );
79 VertId * outPathStart =
nullptr,
80 VertId * outPathFinish =
nullptr,
81 float maxPathLen = FLT_MAX );
88 VertId start, VertId finish,
float maxPathMetric = FLT_MAX );
93 VertId start, VertId finish,
float maxPathMetric = FLT_MAX );
100 VertId * outPathStart =
nullptr,
101 VertId * outPathFinish =
nullptr,
102 float maxPathMetric = FLT_MAX );
106 VertId start,
const VertBitSet& finish,
float maxPathMetric = FLT_MAX );
114 EdgeBitSet * outNotLoopEdges =
nullptr );
139 std::vector<MeshEdgePoint> * outIntersections =
nullptr );
143 std::vector<EdgeId> * outInPlaneEdges =
nullptr );
#define MRMESH_API
Definition MRMesh/MRMeshFwd.h:46
Definition MRMesh/MRMeshTopology.h:18
std::function< bool(float)> ProgressCallback
Definition MRMesh/MRMeshFwd.h:576
R calcOrientedArea(const Contour2< T > &contour)
Definition MRContour.h:17
MRMESH_API int getPathEdgesInPlane(const Mesh &mesh, const EdgePath &path, const Plane3f &plane, float tolerance=0.0f, std::vector< EdgeId > *outInPlaneEdges=nullptr)
finds all path edges located in given plane with given tolerance, adds them in outInPlaneEdges and re...
double calcPathLength(const EdgePath &path, const Mesh &mesh)
Definition MREdgePaths.h:32
MRMESH_API EdgePath buildSmallestMetricPathBiDir(const MeshTopology &topology, const EdgeMetric &metric, VertId start, VertId finish, float maxPathMetric=FLT_MAX)
MRMESH_API double calcPathMetric(const EdgePath &path, EdgeMetric metric)
computes summed metric of all edges in the path
MRMESH_API EdgePath buildShortestPath(const Mesh &mesh, VertId start, VertId finish, float maxPathLen=FLT_MAX)
MRMESH_API void reverse(EdgePath &path)
MRMESH_API bool dilateRegionByMetric(const MeshTopology &topology, const EdgeMetric &metric, FaceBitSet ®ion, float dilation, ProgressCallback callback={})
expands the region (of faces or vertices) on given metric value. returns false if callback also retur...
MRMESH_API int getPathPlaneIntersections(const Mesh &mesh, const EdgePath &path, const Plane3f &plane, std::vector< MeshEdgePoint > *outIntersections=nullptr)
finds all intersection points between given path and plane, adds them in outIntersections and returns...
MRMESH_API std::vector< VertId > getVertexOrdering(const MeshTopology &topology, VertBitSet region)
returns all vertices from given region ordered in each connected component in breadth-first way
MRMESH_API bool isEdgePath(const MeshTopology &topology, const std::vector< EdgeId > &edges)
returns true if every next edge starts where previous edge ends
MRMESH_API EdgePath buildSmallestMetricPath(const MeshTopology &topology, const EdgeMetric &metric, VertId start, VertId finish, float maxPathMetric=FLT_MAX)
builds shortest path in given metric from start to finish vertices; if no path can be found then empt...
MRMESH_API EdgePath buildShortestPathBiDir(const Mesh &mesh, VertId start, VertId finish, float maxPathLen=FLT_MAX)
MRMESH_API bool erodeRegionByMetric(const MeshTopology &topology, const EdgeMetric &metric, FaceBitSet ®ion, float dilation, ProgressCallback callback={})
shrinks the region (of faces or vertices) on given metric value. returns false if callback also retur...
MRMESH_API std::vector< EdgeLoop > splitOnSimpleLoops(const MeshTopology &topology, std::vector< EdgeLoop > &&loops)
given a number of edge loops, splits every loop that passes via a vertex more than once on smaller lo...
void sortPathsByLength(std::vector< EdgePath > &paths, const Mesh &mesh)
Definition MREdgePaths.h:40
MRMESH_API bool erodeRegion(const Mesh &mesh, FaceBitSet ®ion, float dilation, ProgressCallback callback={})
shrinks the region (of faces or vertices) on given value (in meters). returns false if callback also ...
MRMESH_API EdgeMetric edgeLengthMetric(const Mesh &mesh)
MRMESH_API void addLeftBand(const MeshTopology &topology, const EdgeLoop &loop, FaceBitSet &addHere)
adds all faces incident to loop vertices and located to the left from the loop to given FaceBitSet
MRMESH_API EdgePath buildShortestPathAStar(const Mesh &mesh, VertId start, VertId finish, float maxPathLen=FLT_MAX)
MRMESH_API bool dilateRegion(const Mesh &mesh, FaceBitSet ®ion, float dilation, ProgressCallback callback={})
expands the region (of faces or vertices) on given value (in meters). returns false if callback also ...
MRMESH_API std::vector< EdgeLoop > extractClosedLoops(const MeshTopology &topology, EdgeBitSet &edges)
finds all closed loops from given edges and removes them from edges
MRMESH_API EdgeLoop extractLongestClosedLoop(const Mesh &mesh, const std::vector< EdgeId > &inEdges)
MRMESH_API void sortPathsByMetric(std::vector< EdgePath > &paths, EdgeMetric metric)
sorts given paths in ascending order of their metrics
MRMESH_API bool isEdgeLoop(const MeshTopology &topology, const std::vector< EdgeId > &edges)
returns true if every next edge starts where previous edge ends, and start vertex coincides with fini...
Definition MRCameraOrientationPlugin.h:8
std::vector< EdgeId > EdgeLoop
Definition MRMesh/MRMeshFwd.h:99
std::function< float(EdgeId)> EdgeMetric
Definition MRMesh/MRMeshFwd.h:438
std::vector< EdgeId > EdgePath
Definition MRMesh/MRMeshFwd.h:98
Definition MRMesh/MRMeshTriPoint.h:23
Definition MRMesh/MRMesh.h:23
Definition MREdgePaths.h:48
float metric
Definition MREdgePaths.h:50
VertId v
Definition MREdgePaths.h:49