#include "MRphmap.h"
#include "MRVector.h"
#include "MRBuffer.h"
Go to the source code of this file.
|
EdgeId | MR::mapEdge (const WholeEdgeMap &map, EdgeId src) |
| given input edge (src), converts its id using given map
|
|
EdgeId | MR::mapEdge (const WholeEdgeHashMap &map, EdgeId src) |
| given input edge (src), converts its id using given map
|
|
UndirectedEdgeId | MR::mapEdge (const UndirectedEdgeBMap &map, UndirectedEdgeId src) |
| given input edge (src), converts its id using given map
|
|
MRMESH_API UndirectedEdgeBitSet | MR::mapEdges (const WholeEdgeMap &map, const UndirectedEdgeBitSet &src) |
| given input bit-set (src), converts each id corresponding to set bit using given map, and sets its bit in the resulting bit set
|
|
MRMESH_API UndirectedEdgeBitSet | MR::mapEdges (const WholeEdgeHashMap &map, const UndirectedEdgeBitSet &src) |
| given input bit-set (src), converts each id corresponding to set bit using given map, and sets its bit in the resulting bit set
|
|
MRMESH_API UndirectedEdgeBitSet | MR::mapEdges (const UndirectedEdgeBMap &map, const UndirectedEdgeBitSet &src) |
| given input bit-set (src), converts each id corresponding to set bit using given map, and sets its bit in the resulting bit set
|
|