MeshLib Documentation
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MRObjectSave.h File Reference
#include "MRMeshFwd.h"
#include "MRExpected.h"
#include "MRIOFilters.h"
#include "MRUniqueTemporaryFolder.h"
#include <filesystem>

Go to the source code of this file.

Namespaces

namespace  MR
 
namespace  MR::ObjectSave
 

Functions

MRMESH_API Expected< void > MR::ObjectSave::toAnySupportedSceneFormat (const Object &object, const std::filesystem::path &file, ProgressCallback callback={})
 
MRMESH_API Expected< void > MR::ObjectSave::toAnySupportedFormat (const Object &object, const std::filesystem::path &file, ProgressCallback callback={})
 
MRMESH_API Expected< void > MR::serializeObjectTree (const Object &object, const std::filesystem::path &path, ProgressCallback progress, FolderCallback preCompress)
 saves object subtree in given scene file (zip/mru)
 
MRMESH_API Expected< void > MR::serializeObjectTree (const Object &object, const std::filesystem::path &path, ProgressCallback progress={})