#include "MRViewerFwd.h"
#include "MRMesh/MRVector4.h"
#include "MRMesh/MRMeshTexture.h"
#include "MRMesh/MRColor.h"
#include "MRMesh/MRExpected.h"
#include <imgui.h>
#include <algorithm>
#include <filesystem>
Go to the source code of this file.
Classes | |
class | MR::Palette |
Class to hold one dimension texture with value to UV mapping. More... | |
struct | MR::Palette::Label |
struct | MR::Palette::Parameters |
class | MR::PalettePresets |
Class to save and load user palette presets. More... | |
Namespaces | |
namespace | MR |