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MRMESH_API PolylineProjectionResult2 | MR::findProjectionOnPolyline2 (const Vector2f &pt, const Polyline2 &polyline, float upDistLimitSq=FLT_MAX, AffineXf2f *xf=nullptr, float loDistLimitSq=0) |
| computes the closest point on polyline to given point
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MRMESH_API PolylineProjectionResult3 | MR::findProjectionOnPolyline (const Vector3f &pt, const Polyline3 &polyline, float upDistLimitSq=FLT_MAX, AffineXf3f *xf=nullptr, float loDistLimitSq=0) |
| computes the closest point on polyline to given point
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MRMESH_API PolylineProjectionResult3 | MR::findProjectionOnPolyline (const Line3f &ln, const Polyline3 &polyline, float upDistLimitSq=FLT_MAX, AffineXf3f *xf=nullptr, float loDistLimitSq=0) |
| computes the closest point on polyline to given straight line
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MRMESH_API Polyline2ProjectionWithOffsetResult | MR::findProjectionOnPolyline2WithOffset (const Vector2f &pt, const Polyline2 &polyline, const Vector< float, UndirectedEdgeId > &offsetPerEdge, float upDistLimit=FLT_MAX, AffineXf2f *xf=nullptr, float loDistLimit=0) |
| computes the closest point on polyline to given point, respecting each edge offset
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MRMESH_API PolylineProjectionWithOffsetResult3 | MR::findProjectionOnPolylineWithOffset (const Vector3f &pt, const Polyline3 &polyline, const Vector< float, UndirectedEdgeId > &offsetPerEdge, float upDistLimit=FLT_MAX, AffineXf3f *xf=nullptr, float loDistLimit=0) |
| computes the closest point on polyline to given point, respecting each edge offset
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MRMESH_API void | MR::findEdgesInBall (const Polyline2 &polyline, const Vector2f ¢er, float radius, const FoundEdgeCallback2 &foundCallback, AffineXf2f *xf=nullptr) |
| Finds all edges of given polyline that cross or touch given ball (center, radius)
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MRMESH_API void | MR::findEdgesInBall (const Polyline3 &polyline, const Vector3f ¢er, float radius, const FoundEdgeCallback3 &foundCallback, AffineXf3f *xf=nullptr) |
| Finds all edges of given polyline that cross or touch given ball (center, radius)
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MRMESH_API void | MR::findMeshEdgesInBall (const Mesh &mesh, const AABBTreePolyline3 &tree, const Vector3f ¢er, float radius, const FoundEdgeCallback3 &foundCallback, AffineXf3f *xf=nullptr) |
| Finds all edges of given mesh edges (specified by the tree) that cross or touch given ball (center, radius)
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MRMESH_API PolylineProjectionResult3 | MR::findProjectionOnMeshEdges (const Vector3f &pt, const Mesh &mesh, const AABBTreePolyline3 &tree, float upDistLimitSq=FLT_MAX, AffineXf3f *xf=nullptr, float loDistLimitSq=0) |
| computes the closest point on the mesh edges (specified by the tree) to given point
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MRMESH_API PolylineProjectionResult3 | MR::findProjectionOnMeshEdges (const Line3f &ln, const Mesh &mesh, const AABBTreePolyline3 &tree, float upDistLimitSq=FLT_MAX, AffineXf3f *xf=nullptr, float loDistLimitSq=0) |
| computes the closest point on the mesh edges (specified by the tree) to given straight line
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