17 const VertBitSet * fixedSharpVertices =
nullptr );
20 const VertBitSet * fixedSharpVertices =
nullptr );
#define MRMESH_API
Definition MRMeshFwd.h:80
Definition MRMeshTopology.h:23
std::vector<T>-like container that requires specific indexing type,
Definition MRVector.h:23
bool gradualPressureGrowth
whether to increase the pressure gradually during the iterations (recommended for best quality)
Definition MRPositionVertsSmoothly.h:84
std::function< float(VertId)> VertMetric
Definition MRMeshFwd.h:582
void positionVertsSmoothly(Mesh &mesh, const VertBitSet &verts, EdgeWeights edgeWeights=EdgeWeights::Cotan, VertexMass vmass=VertexMass::Unit, const VertBitSet *fixedSharpVertices=nullptr)
bool preSmooth
Definition MRPositionVertsSmoothly.h:82
std::function< bool(FaceId)> FacePredicate
Definition MRMeshFwd.h:569
float pressure
Definition MRPositionVertsSmoothly.h:76
void inflate(Mesh &mesh, const VertBitSet &verts, const InflateSettings &settings)
const VertBitSet * region
Definition MRPositionVertsSmoothly.h:26
void positionVertsSmoothlySharpBd(Mesh &mesh, const PositionVertsSmoothlyParams ¶ms)
Puts given vertices in such positions to make smooth surface inside verts-region, but sharp on its bo...
UndirectedEdgeMetric dist
target distance of each edge in the mesh (for at least one edge's vertex in the region)
Definition MRPositionVertsSmoothly.h:52
float maxSumNegW
maximum sum of minus negative weights, if it is exceeded then stabilizer is increased automatically
Definition MRPositionVertsSmoothly.h:61
float stabilizer
the more the value, the bigger attraction of each vertex to its original position
Definition MRPositionVertsSmoothly.h:32
EdgeWeights
determines the weight of each edge in applications like Laplacian
Definition MREnums.h:44
float stabilizer
too small number here can lead to instability, too large - to slow convergence
Definition MRPositionVertsSmoothly.h:58
void inflate1(const MeshTopology &topology, VertCoords &points, const VertBitSet &verts, float pressure)
FacePredicate isInverted
if this predicated is given, then all inverted faces will be converted in degenerate faces at the end...
Definition MRPositionVertsSmoothly.h:64
VertMetric vertStabilizers
if specified then it is used instead of stabilizer
Definition MRPositionVertsSmoothly.h:35
UndirectedEdgeMetric edgeWeights
if specified then it is used for edge weights instead of default 1
Definition MRPositionVertsSmoothly.h:38
int iterations
Definition MRPositionVertsSmoothly.h:79
const Vector< Vector3f, VertId > * vertShifts
optional additional shifts of each vertex relative to smooth position
Definition MRPositionVertsSmoothly.h:29
std::function< float(UndirectedEdgeId)> UndirectedEdgeMetric
Definition MRMeshFwd.h:585
const VertBitSet * region
vertices to be moved by the algorithm, nullptr means all valid vertices
Definition MRPositionVertsSmoothly.h:49
int numIters
must be defined by the caller
Definition MRPositionVertsSmoothly.h:55
VertexMass
determines the weight or mass of each vertex in applications like Laplacian
Definition MREnums.h:34
void positionVertsWithSpacing(Mesh &mesh, const SpacingSettings &settings)
Moves given vertices to make the distances between them as specified.
@ Cotan
edge weight depends on local geometry and uses cotangent values
Definition MREnums.h:49
@ Unit
all vertices have same mass=1
Definition MREnums.h:36
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRPositionVertsSmoothly.h:72
Definition MRPositionVertsSmoothly.h:23
Definition MRPositionVertsSmoothly.h:47