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std_vector_std_string | fromAnySupportedFormat (os.PathLike file, func_bool_from_float callback='MR::ProgressCallback{}') |
std_vector_std_string | fromAnySupportedFormat (typing.Any in_, str extension, func_bool_from_float callback='MR::ProgressCallback{}') |
std_vector_std_string | fromGcode (os.PathLike file, func_bool_from_float callback='MR::ProgressCallback{}') |
std_vector_std_string | fromGcode (typing.Any in_, func_bool_from_float callback='MR::ProgressCallback{}') |
This is a namespace.
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detects the format from file extension and loads mesh from it
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extension in `*.ext` format
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loads from *.gcode file (or any text file)
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