MeshLib Python Docs
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meshlib.mrmeshpy.ObjectSave Class Reference

Static Public Member Functions

None toAnySupportedFormat (Object object, os.PathLike file, func_bool_from_float callback='MR::ProgressCallback{}')
 
None toAnySupportedSceneFormat (Object object, os.PathLike file, func_bool_from_float callback='MR::ProgressCallback{}')
 

Detailed Description

This is a namespace.

Member Function Documentation

◆ toAnySupportedFormat()

None meshlib.mrmeshpy.ObjectSave.toAnySupportedFormat ( Object object,
os.PathLike file,
func_bool_from_float callback = 'MR::ProgressCallback{}' )
static
save a scene object to a given file
if the file format is scene-capable, saves all the object's entities
otherwise, saves only merged entities of the corresponding type (mesh, polyline, point cloud, etc.)

◆ toAnySupportedSceneFormat()

None meshlib.mrmeshpy.ObjectSave.toAnySupportedSceneFormat ( Object object,
os.PathLike file,
func_bool_from_float callback = 'MR::ProgressCallback{}' )
static
save an object tree to a given file
file format must be scene-capable

The documentation for this class was generated from the following file: