Public Member Functions | |
bool | __eq__ (self, typing.Any other) |
int | __getstate__ (self) |
int | __hash__ (self) |
int | __index__ (self) |
None | __init__ (self, int value) |
int | __int__ (self) |
bool | __ne__ (self, typing.Any other) |
str | __repr__ (self) |
None | __setstate__ (self, int state) |
str | __str__ (self) |
str | name (self) |
int | value (self) |
Static Public Attributes | |
typing | AutoDetect .ClassVar[SceneSettings.ShadingMode] |
typing | Flat .ClassVar[SceneSettings.ShadingMode] |
typing | Smooth .ClassVar[SceneSettings.ShadingMode] |
Members: AutoDetect Smooth Flat
None meshlib.mrmeshpy.SceneSettings.ShadingMode.__init__ | ( | self, | |
int | value ) |
bool meshlib.mrmeshpy.SceneSettings.ShadingMode.__eq__ | ( | self, | |
typing.Any | other ) |
int meshlib.mrmeshpy.SceneSettings.ShadingMode.__getstate__ | ( | self | ) |
int meshlib.mrmeshpy.SceneSettings.ShadingMode.__hash__ | ( | self | ) |
int meshlib.mrmeshpy.SceneSettings.ShadingMode.__index__ | ( | self | ) |
int meshlib.mrmeshpy.SceneSettings.ShadingMode.__int__ | ( | self | ) |
bool meshlib.mrmeshpy.SceneSettings.ShadingMode.__ne__ | ( | self, | |
typing.Any | other ) |
str meshlib.mrmeshpy.SceneSettings.ShadingMode.__repr__ | ( | self | ) |
None meshlib.mrmeshpy.SceneSettings.ShadingMode.__setstate__ | ( | self, | |
int | state ) |
str meshlib.mrmeshpy.SceneSettings.ShadingMode.__str__ | ( | self | ) |
str meshlib.mrmeshpy.SceneSettings.ShadingMode.name | ( | self | ) |
int meshlib.mrmeshpy.SceneSettings.ShadingMode.value | ( | self | ) |
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static |
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static |
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static |