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| auto | meshlib::relax (mesh:&mut meshlib::Mesh, params:Option<&meshlib::MeshRelaxParams >, cb:Option<&meshlib::std_function_bool_from_float >) -> bool |
| auto | meshlib::relax_topology (topology:&meshlib::MeshTopology, points:&mut meshlib::VertCoords, params:Option<&meshlib::MeshRelaxParams >, cb:Option<&meshlib::std_function_bool_from_float >) -> bool |
| auto | meshlib::vertex_pos_equal_nei_areas_3 (mesh:&meshlib::Mesh, v:meshlib::VertId, noShrinkage:bool) -> meshlib::Vector3f |
| auto | meshlib::vertex_pos_equal_nei_areas_4 (topology:&meshlib::MeshTopology, points:&meshlib::VertCoords, v:meshlib::VertId, noShrinkage:bool) -> meshlib::Vector3f |
| auto | meshlib::equalize_tri_areas_3 (mesh:&mut meshlib::Mesh, params:Option<&meshlib::MeshEqualizeTriAreasParams >, cb:Option<&meshlib::std_function_bool_from_float >) -> bool |
| auto | meshlib::equalize_tri_areas_4 (topology:&meshlib::MeshTopology, points:&mut meshlib::VertCoords, params:Option<&meshlib::MeshEqualizeTriAreasParams >, cb:Option<&meshlib::std_function_bool_from_float >) -> bool |
| auto | meshlib::relax_keep_volume_3_mr_mesh (mesh:&mut meshlib::Mesh, params:Option<&meshlib::MeshRelaxParams >, cb:Option<&meshlib::std_function_bool_from_float >) -> bool |
| auto | meshlib::relax_keep_volume_4 (topology:&meshlib::MeshTopology, points:&mut meshlib::VertCoords, params:Option<&meshlib::MeshRelaxParams >, cb:Option<&meshlib::std_function_bool_from_float >) -> bool |
| auto | meshlib::relax_approx_3_mr_mesh (mesh:&mut meshlib::Mesh, params:Option<&meshlib::MeshApproxRelaxParams >, cb:Option<&meshlib::std_function_bool_from_float >) -> bool |
| auto | meshlib::relax_approx_4 (topology:&meshlib::MeshTopology, points:&mut meshlib::VertCoords, params:Option<&meshlib::MeshApproxRelaxParams >, cb:Option<&meshlib::std_function_bool_from_float >) -> bool |
| void | meshlib::remove_spikes_4 (mesh:&mut meshlib::Mesh, maxIterations:core::ffi::c_int, minSumAngle:f32, region:Option<&meshlib::VertBitSet >) |
| void | meshlib::remove_spikes_5 (topology:&meshlib::MeshTopology, points:&mut meshlib::VertCoords, maxIterations:core::ffi::c_int, minSumAngle:f32, region:Option<&meshlib::VertBitSet >) |
| void | meshlib::smooth_region_boundary (mesh:&mut meshlib::Mesh, regionFaces:&meshlib::FaceBitSet, numIters:Option< core::ffi::c_int >) |
| void | meshlib::hard_smooth_tetrahedrons_2 (mesh:&mut meshlib::Mesh, region:Option<&meshlib::VertBitSet >) |
| void | meshlib::hard_smooth_tetrahedrons_3 (topology:&meshlib::MeshTopology, points:&mut meshlib::VertCoords, region:Option<&meshlib::VertBitSet >) |