MeshLib Rust Docs
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Inheritance diagram for meshlib::Ball3d:

Public Member Functions

auto assign_from_another (_other:&meshlib::Ball3d) -> &mut meshlib::Ball3d
auto inside (pt:&meshlib::Vector3d) const -> bool
auto outside (pt:&meshlib::Vector3d) const -> bool
auto center () const -> &meshlib::Vector3d
auto center_mut () -> &mut meshlib::Vector3d
void set_center (value:meshlib::Vector3d)
auto radius_sq () const -> &f64
auto radius_sq_mut () -> &mut f64
void set_radius_sq (value:f64)

Static Public Member Functions

static auto new () -> meshlib::Owned< meshlib::Ball3d >
static auto construct_from (center:meshlib::Vector3d, radiusSq:f64) -> meshlib::Owned< meshlib::Ball3d >
static auto construct_from_another (_other:&meshlib::Ball3d) -> meshlib::Owned< meshlib::Ball3d >
static auto elements () -> *const core::ffi::c_int
Static Public Member Functions inherited from meshlib::CppClass
static void destroy (ptr:*mut Self)
Static Public Member Functions inherited from meshlib::CppCopy
static auto copy (ptr:*const Self) -> *mut Self

Detailed Description

a ball = points surrounded by a sphere in arbitrary space with vector type V Generated from class MR::Ball3d.

Generated from class MR::Ball3d. Heap-allocated instances are held in Owned<Ball3d>.

Member Function Documentation

◆ assign_from_another()

auto meshlib::Ball3d::assign_from_another ( _other:&meshlib::Ball3d ) -> &mut meshlib::Ball3d

Generated from method MR::Ball3d::operator=.

Calls MR_Ball3d_AssignFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in this object.

◆ center()

auto meshlib::Ball3d::center ( ) const -> &meshlib::Vector3d

< ball's center Returns a pointer to a member variable of class MR::Ball3d named center.

Calls MR_Ball3d_Get_center(). The reference to this object might be preserved as the return value.

◆ center_mut()

auto meshlib::Ball3d::center_mut ( ) -> &mut meshlib::Vector3d

< ball's center Returns a mutable pointer to a member variable of class MR::Ball3d named center.

Calls MR_Ball3d_GetMutable_center(). The reference to this object might be preserved as the return value.

◆ construct_from()

auto meshlib::Ball3d::construct_from ( center:meshlib::Vector3d ,
radiusSq:f64  ) -> meshlib::Owned< meshlib::Ball3d >
static

Constructs MR::Ball3d elementwise.

Calls MR_Ball3d_ConstructFrom(). The reference to the parameter center might be preserved in the constructed object.

◆ construct_from_another()

auto meshlib::Ball3d::construct_from_another ( _other:&meshlib::Ball3d ) -> meshlib::Owned< meshlib::Ball3d >
static

Generated from constructor MR::Ball3d::Ball3d.

Calls MR_Ball3d_ConstructFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.

◆ elements()

auto meshlib::Ball3d::elements ( ) -> *const core::ffi::c_int
static

Returns a pointer to a member variable of class MR::Ball3d named elements.

Calls MR_Ball3d_Get_elements().

◆ inside()

auto meshlib::Ball3d::inside ( pt:&meshlib::Vector3d ) const -> bool

returns true if given point is strictly inside the ball (not on its spherical surface) Generated from method MR::Ball3d::inside.

Calls MR_Ball3d_inside().

◆ new()

auto meshlib::Ball3d::new ( ) -> meshlib::Owned< meshlib::Ball3d >
static

Constructs an empty (default-constructed) instance.

Calls MR_Ball3d_DefaultConstruct().

◆ outside()

auto meshlib::Ball3d::outside ( pt:&meshlib::Vector3d ) const -> bool

returns true if given point is strictly outside the ball (not on its spherical surface) Generated from method MR::Ball3d::outside.

Calls MR_Ball3d_outside().

◆ radius_sq()

auto meshlib::Ball3d::radius_sq ( ) const -> &f64

< ball's squared radius Returns a pointer to a member variable of class MR::Ball3d named radiusSq.

Calls MR_Ball3d_Get_radiusSq(). The reference to this object might be preserved as the return value.

◆ radius_sq_mut()

auto meshlib::Ball3d::radius_sq_mut ( ) -> &mut f64

< ball's squared radius Returns a mutable pointer to a member variable of class MR::Ball3d named radiusSq.

Calls MR_Ball3d_GetMutable_radiusSq(). The reference to this object might be preserved as the return value.

◆ set_center()

void meshlib::Ball3d::set_center ( value:meshlib::Vector3d )

< ball's center Modifies a member variable of class MR::Ball3d named center.

Calls MR_Ball3d_Set_center(). The reference to the parameter value might be preserved in this object in element center.

◆ set_radius_sq()

void meshlib::Ball3d::set_radius_sq ( value:f64 )

< ball's squared radius Modifies a member variable of class MR::Ball3d named radiusSq.

Calls MR_Ball3d_Set_radiusSq().


The documentation for this struct was generated from the following file: