Public Member Functions | |
| auto | name () const -> meshlib::Owned< meshlib::std_string > |
| void | action (_1:meshlib::HistoryAction_Type) |
| auto | heap_bytes () const -> usize |
| auto | upcast_to_history_action () const -> &meshlib::HistoryAction |
| auto | upcast_to_history_action_mut () -> &mut meshlib::HistoryAction |
Undo action for ObjectMeshHolder texturePerFace change Generated from class MR::ChangeMeshTexturePerFaceAction. Base classes: Direct: (non-virtual) MR::HistoryAction
Generated from class MR::ChangeMeshTexturePerFaceAction. Heap-allocated instances are held in Owned<ChangeMeshTexturePerFaceAction>.
| void meshlib::ChangeMeshTexturePerFaceAction::action | ( | _1:meshlib::HistoryAction_Type | ) |
Generated from method MR::ChangeMeshTexturePerFaceAction::action.
Calls MR_ChangeMeshTexturePerFaceAction_action().
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use this constructor to remember object's texturePerFace data before making any changes in them Generated from constructor MR::ChangeMeshTexturePerFaceAction::ChangeMeshTexturePerFaceAction.
Calls MR_ChangeMeshTexturePerFaceAction_Construct_2(). The reference to the parameter name might be preserved in the constructed object. The reference to the parameter obj might be preserved in the constructed object.
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use this constructor to remember object's texturePerFace data and immediate set new value Generated from constructor MR::ChangeMeshTexturePerFaceAction::ChangeMeshTexturePerFaceAction.
Calls MR_ChangeMeshTexturePerFaceAction_Construct_3(). The reference to the parameter name might be preserved in the constructed object. The reference to the parameter obj might be preserved in the constructed object. The reference to the parameter newTexturePerFace might be preserved in the constructed object.
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Generated from constructor MR::ChangeMeshTexturePerFaceAction::ChangeMeshTexturePerFaceAction.
Calls MR_ChangeMeshTexturePerFaceAction_ConstructFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.
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Dynamic downcast from the base class MR::HistoryAction. Returns None if the object isn't actually a ChangeMeshTexturePerFaceAction.
Calls MR_ChangeMeshTexturePerFaceAction_DynamicDowncastFrom_MR_HistoryAction().
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Dynamic downcast from the base class MR::HistoryAction. Returns None if the object isn't actually a ChangeMeshTexturePerFaceAction.
Calls MR_ChangeMeshTexturePerFaceAction_MutableDynamicDowncastFrom_MR_HistoryAction().
| auto meshlib::ChangeMeshTexturePerFaceAction::heap_bytes | ( | ) | const -> usize |
Generated from method MR::ChangeMeshTexturePerFaceAction::heapBytes.
Calls MR_ChangeMeshTexturePerFaceAction_heapBytes().
| auto meshlib::ChangeMeshTexturePerFaceAction::name | ( | ) | const -> meshlib::Owned< meshlib::std_string > |
Generated from method MR::ChangeMeshTexturePerFaceAction::name.
Calls MR_ChangeMeshTexturePerFaceAction_name().
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Generated from method MR::ChangeMeshTexturePerFaceAction::setObjectDirty.
Calls MR_ChangeMeshTexturePerFaceAction_setObjectDirty().
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Static downcast from the base class MR::HistoryAction.
Calls MR_ChangeMeshTexturePerFaceAction_StaticDowncastFrom_MR_HistoryAction(). Undefined behavior if the object isn't actually a ChangeMeshTexturePerFaceAction.
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Static downcast from the base class MR::HistoryAction.
Calls MR_ChangeMeshTexturePerFaceAction_MutableStaticDowncastFrom_MR_HistoryAction(). Undefined behavior if the object isn't actually a ChangeMeshTexturePerFaceAction.
| auto meshlib::ChangeMeshTexturePerFaceAction::upcast_to_history_action | ( | ) | const -> &meshlib::HistoryAction |
Upcasts to the base class MR::HistoryAction.
Calls MR_ChangeMeshTexturePerFaceAction_UpcastTo_MR_HistoryAction().
| auto meshlib::ChangeMeshTexturePerFaceAction::upcast_to_history_action_mut | ( | ) | -> &mut meshlib::HistoryAction |
Upcasts to the base class MR::HistoryAction.
Calls MR_ChangeMeshTexturePerFaceAction_MutableUpcastTo_MR_HistoryAction().