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| auto | name () const -> meshlib::Owned< meshlib::std_string > |
| void | action (_1:meshlib::HistoryAction_Type) |
| auto | heap_bytes () const -> usize |
| auto | upcast_to_history_action () const -> &meshlib::HistoryAction |
| auto | upcast_to_history_action_mut () -> &mut meshlib::HistoryAction |
History action for texture change Generated from class MR::ChangeTextureAction. Base classes: Direct: (non-virtual) MR::HistoryAction
Generated from class MR::ChangeTextureAction. Heap-allocated instances are held in Owned<ChangeTextureAction>.
| void meshlib::ChangeTextureAction::action | ( | _1:meshlib::HistoryAction_Type | ) |
Generated from method MR::ChangeTextureAction::action.
Calls MR_ChangeTextureAction_action().
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use this constructor to remember object's textures before making any changes in them Generated from constructor MR::ChangeTextureAction::ChangeTextureAction.
Calls MR_ChangeTextureAction_Construct_2(). The reference to the parameter name might be preserved in the constructed object. The reference to the parameter obj might be preserved in the constructed object.
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use this constructor to remember object's textures and immediate set new value Generated from constructor MR::ChangeTextureAction::ChangeTextureAction.
Calls MR_ChangeTextureAction_Construct_3(). The reference to the parameter name might be preserved in the constructed object. The reference to the parameter obj might be preserved in the constructed object. The reference to the parameter newTextures might be preserved in the constructed object.
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Generated from constructor MR::ChangeTextureAction::ChangeTextureAction.
Calls MR_ChangeTextureAction_ConstructFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.
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Dynamic downcast from the base class MR::HistoryAction. Returns None if the object isn't actually a ChangeTextureAction.
Calls MR_ChangeTextureAction_DynamicDowncastFrom_MR_HistoryAction().
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Dynamic downcast from the base class MR::HistoryAction. Returns None if the object isn't actually a ChangeTextureAction.
Calls MR_ChangeTextureAction_MutableDynamicDowncastFrom_MR_HistoryAction().
| auto meshlib::ChangeTextureAction::heap_bytes | ( | ) | const -> usize |
Generated from method MR::ChangeTextureAction::heapBytes.
Calls MR_ChangeTextureAction_heapBytes().
| auto meshlib::ChangeTextureAction::name | ( | ) | const -> meshlib::Owned< meshlib::std_string > |
Generated from method MR::ChangeTextureAction::name.
Calls MR_ChangeTextureAction_name().
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Generated from method MR::ChangeTextureAction::setObjectDirty.
Calls MR_ChangeTextureAction_setObjectDirty().
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Static downcast from the base class MR::HistoryAction.
Calls MR_ChangeTextureAction_StaticDowncastFrom_MR_HistoryAction(). Undefined behavior if the object isn't actually a ChangeTextureAction.
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Static downcast from the base class MR::HistoryAction.
Calls MR_ChangeTextureAction_MutableStaticDowncastFrom_MR_HistoryAction(). Undefined behavior if the object isn't actually a ChangeTextureAction.
| auto meshlib::ChangeTextureAction::upcast_to_history_action | ( | ) | const -> &meshlib::HistoryAction |
Upcasts to the base class MR::HistoryAction.
Calls MR_ChangeTextureAction_UpcastTo_MR_HistoryAction().
| auto meshlib::ChangeTextureAction::upcast_to_history_action_mut | ( | ) | -> &mut meshlib::HistoryAction |
Upcasts to the base class MR::HistoryAction.
Calls MR_ChangeTextureAction_MutableUpcastTo_MR_HistoryAction().