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meshlib::ComputeSteepestDescentPathSettings Struct Reference
Inheritance diagram for meshlib::ComputeSteepestDescentPathSettings:

Public Member Functions

auto assign_from_another (_other:&meshlib::ComputeSteepestDescentPathSettings) -> &mut meshlib::ComputeSteepestDescentPathSettings
auto end () const -> &meshlib::MeshTriPoint
auto end_mut () -> &mut meshlib::MeshTriPoint
void set_end (value:&meshlib::MeshTriPoint)
auto out_vertex_reached () const -> *const *mut meshlib::VertId
auto out_vertex_reached_mut () -> *mut *mut meshlib::VertId
void set_out_vertex_reached (value:Option<&mut meshlib::VertId >)
auto out_bd_reached () const -> *const *mut meshlib::ffi::MR_EdgePoint
auto out_bd_reached_mut () -> *mut *mut meshlib::ffi::MR_EdgePoint
void set_out_bd_reached (value:Option<&mut meshlib::EdgePoint >)

Static Public Member Functions

static auto new () -> meshlib::Owned< meshlib::ComputeSteepestDescentPathSettings >
static auto construct_from (end:&meshlib::MeshTriPoint, outVertexReached:Option<&mut meshlib::VertId >, outBdReached:Option<&mut meshlib::EdgePoint >) -> meshlib::Owned< meshlib::ComputeSteepestDescentPathSettings >
static auto construct_from_another (_other:&meshlib::ComputeSteepestDescentPathSettings) -> meshlib::Owned< meshlib::ComputeSteepestDescentPathSettings >
Static Public Member Functions inherited from meshlib::CppClass
static void destroy (ptr:*mut Self)
Static Public Member Functions inherited from meshlib::CppCopy
static auto copy (ptr:*const Self) -> *mut Self

Detailed Description

Generated from class MR::ComputeSteepestDescentPathSettings.

Generated from class MR::ComputeSteepestDescentPathSettings. Heap-allocated instances are held in Owned<ComputeSteepestDescentPathSettings>.

Member Function Documentation

◆ assign_from_another()

auto meshlib::ComputeSteepestDescentPathSettings::assign_from_another ( _other:&meshlib::ComputeSteepestDescentPathSettings ) -> &mut meshlib::ComputeSteepestDescentPathSettings

Generated from method MR::ComputeSteepestDescentPathSettings::operator=.

Calls MR_ComputeSteepestDescentPathSettings_AssignFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in this object.

◆ construct_from()

auto meshlib::ComputeSteepestDescentPathSettings::construct_from ( end:&meshlib::MeshTriPoint ,
outVertexReached:Option<&mut meshlib::VertId > ,
outBdReached:Option<&mut meshlib::EdgePoint >  ) -> meshlib::Owned< meshlib::ComputeSteepestDescentPathSettings >
static

Constructs MR::ComputeSteepestDescentPathSettings elementwise.

Calls MR_ComputeSteepestDescentPathSettings_ConstructFrom(). The reference to the parameter end might be preserved in the constructed object. The reference to the parameter outVertexReached might be preserved in the constructed object. The reference to the parameter outBdReached might be preserved in the constructed object.

◆ construct_from_another()

auto meshlib::ComputeSteepestDescentPathSettings::construct_from_another ( _other:&meshlib::ComputeSteepestDescentPathSettings ) -> meshlib::Owned< meshlib::ComputeSteepestDescentPathSettings >
static

Generated from constructor MR::ComputeSteepestDescentPathSettings::ComputeSteepestDescentPathSettings.

Calls MR_ComputeSteepestDescentPathSettings_ConstructFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.

◆ end()

auto meshlib::ComputeSteepestDescentPathSettings::end ( ) const -> &meshlib::MeshTriPoint

if valid, then the descent is stopped as soon as same triangle with (end) is reached Returns a pointer to a member variable of class MR::ComputeSteepestDescentPathSettings named end.

Calls MR_ComputeSteepestDescentPathSettings_Get_end(). The reference to this object might be preserved as the return value.

◆ end_mut()

auto meshlib::ComputeSteepestDescentPathSettings::end_mut ( ) -> &mut meshlib::MeshTriPoint

if valid, then the descent is stopped as soon as same triangle with (end) is reached Returns a mutable pointer to a member variable of class MR::ComputeSteepestDescentPathSettings named end.

Calls MR_ComputeSteepestDescentPathSettings_GetMutable_end(). The reference to this object might be preserved as the return value.

◆ new()

auto meshlib::ComputeSteepestDescentPathSettings::new ( ) -> meshlib::Owned< meshlib::ComputeSteepestDescentPathSettings >
static

Constructs an empty (default-constructed) instance.

Calls MR_ComputeSteepestDescentPathSettings_DefaultConstruct().

◆ out_bd_reached()

auto meshlib::ComputeSteepestDescentPathSettings::out_bd_reached ( ) const -> *const *mut meshlib::ffi::MR_EdgePoint

if not nullptr, then the descent is stopped as soon as any boundary point is reached, which is written in *outBdReached Returns a pointer to a member variable of class MR::ComputeSteepestDescentPathSettings named outBdReached.

Calls MR_ComputeSteepestDescentPathSettings_Get_outBdReached(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.

◆ out_bd_reached_mut()

auto meshlib::ComputeSteepestDescentPathSettings::out_bd_reached_mut ( ) -> *mut *mut meshlib::ffi::MR_EdgePoint

if not nullptr, then the descent is stopped as soon as any boundary point is reached, which is written in *outBdReached Returns a mutable pointer to a member variable of class MR::ComputeSteepestDescentPathSettings named outBdReached.

Calls MR_ComputeSteepestDescentPathSettings_GetMutable_outBdReached(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.

◆ out_vertex_reached()

auto meshlib::ComputeSteepestDescentPathSettings::out_vertex_reached ( ) const -> *const *mut meshlib::VertId

if not nullptr, then the descent is stopped as soon as any vertex is reached, which is written in *outVertexReached Returns a pointer to a member variable of class MR::ComputeSteepestDescentPathSettings named outVertexReached.

Calls MR_ComputeSteepestDescentPathSettings_Get_outVertexReached(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.

◆ out_vertex_reached_mut()

auto meshlib::ComputeSteepestDescentPathSettings::out_vertex_reached_mut ( ) -> *mut *mut meshlib::VertId

if not nullptr, then the descent is stopped as soon as any vertex is reached, which is written in *outVertexReached Returns a mutable pointer to a member variable of class MR::ComputeSteepestDescentPathSettings named outVertexReached.

Calls MR_ComputeSteepestDescentPathSettings_GetMutable_outVertexReached(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.

◆ set_end()

void meshlib::ComputeSteepestDescentPathSettings::set_end ( value:&meshlib::MeshTriPoint )

if valid, then the descent is stopped as soon as same triangle with (end) is reached Modifies a member variable of class MR::ComputeSteepestDescentPathSettings named end.

Calls MR_ComputeSteepestDescentPathSettings_Set_end(). The reference to the parameter value might be preserved in this object in element end.

◆ set_out_bd_reached()

void meshlib::ComputeSteepestDescentPathSettings::set_out_bd_reached ( value:Option<&mut meshlib::EdgePoint > )

if not nullptr, then the descent is stopped as soon as any boundary point is reached, which is written in *outBdReached Modifies a member variable of class MR::ComputeSteepestDescentPathSettings named outBdReached.

Calls MR_ComputeSteepestDescentPathSettings_Set_outBdReached(). The reference to the parameter value might be preserved in this object in element outBdReached.

◆ set_out_vertex_reached()

void meshlib::ComputeSteepestDescentPathSettings::set_out_vertex_reached ( value:Option<&mut meshlib::VertId > )

if not nullptr, then the descent is stopped as soon as any vertex is reached, which is written in *outVertexReached Modifies a member variable of class MR::ComputeSteepestDescentPathSettings named outVertexReached.

Calls MR_ComputeSteepestDescentPathSettings_Set_outVertexReached(). The reference to the parameter value might be preserved in this object in element outVertexReached.


The documentation for this struct was generated from the following file: