MeshLib Rust Docs
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Inheritance diagram for meshlib::FloatGrid:

Public Member Functions

auto convert_to_bool () const -> bool
auto assign_from_another (_other:&meshlib::FloatGrid) -> &mut meshlib::FloatGrid
void reset ()
void swap (other:&mut meshlib::FloatGrid)
auto get () const -> Option<&mut meshlib::OpenVdbFloatGrid >
auto op_deref () const -> &mut meshlib::OpenVdbFloatGrid
auto arrow () const -> Option<&mut meshlib::OpenVdbFloatGrid >
auto to_vdb () const -> meshlib::Owned< meshlib::std_shared_ptr_MR_OpenVdbFloatGrid >

Static Public Member Functions

static auto new () -> meshlib::Owned< meshlib::FloatGrid >
static auto construct_from_another (_other:&meshlib::FloatGrid) -> meshlib::Owned< meshlib::FloatGrid >
static auto construct (ptr:&meshlib::std_shared_ptr_MR_OpenVdbFloatGrid) -> meshlib::Owned< meshlib::FloatGrid >
static auto deep_copy (other:&meshlib::FloatGrid) -> meshlib::Owned< meshlib::FloatGrid >
Static Public Member Functions inherited from meshlib::CppClass
static void destroy (ptr:*mut Self)
Static Public Member Functions inherited from meshlib::CppCopy
static auto copy (ptr:*const Self) -> *mut Self

Detailed Description

wrapper class that helps mrbind to avoid excess MRVDBFloatGrid.h includes Generated from class MR::FloatGrid.

Generated from class MR::FloatGrid. Heap-allocated instances are held in Owned<FloatGrid>.

Member Function Documentation

◆ arrow()

auto meshlib::FloatGrid::arrow ( ) const -> Option<&mut meshlib::OpenVdbFloatGrid >

Generated from method MR::FloatGrid::operator->.

Calls MR_FloatGrid_arrow().

◆ assign_from_another()

auto meshlib::FloatGrid::assign_from_another ( _other:&meshlib::FloatGrid ) -> &mut meshlib::FloatGrid

Generated from method MR::FloatGrid::operator=.

Calls MR_FloatGrid_AssignFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in this object.

◆ construct()

auto meshlib::FloatGrid::construct ( ptr:&meshlib::std_shared_ptr_MR_OpenVdbFloatGrid ) -> meshlib::Owned< meshlib::FloatGrid >
static

Generated from constructor MR::FloatGrid::FloatGrid.

Calls MR_FloatGrid_Construct(). The reference to the parameter ptr might be preserved in the constructed object.

◆ construct_from_another()

auto meshlib::FloatGrid::construct_from_another ( _other:&meshlib::FloatGrid ) -> meshlib::Owned< meshlib::FloatGrid >
static

Generated from constructor MR::FloatGrid::FloatGrid.

Calls MR_FloatGrid_ConstructFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.

◆ convert_to_bool()

auto meshlib::FloatGrid::convert_to_bool ( ) const -> bool

Generated from conversion operator MR::FloatGrid::operator bool.

Calls MR_FloatGrid_ConvertTo_bool().

◆ deep_copy()

auto meshlib::FloatGrid::deep_copy ( other:&meshlib::FloatGrid ) -> meshlib::Owned< meshlib::FloatGrid >
static

Generated from method MR::FloatGrid::deepCopy.

Calls MR_FloatGrid_deepCopy().

◆ get()

auto meshlib::FloatGrid::get ( ) const -> Option<&mut meshlib::OpenVdbFloatGrid >

Generated from method MR::FloatGrid::get.

Calls MR_FloatGrid_get().

◆ new()

auto meshlib::FloatGrid::new ( ) -> meshlib::Owned< meshlib::FloatGrid >
static

Constructs an empty (default-constructed) instance.

Calls MR_FloatGrid_DefaultConstruct().

◆ op_deref()

auto meshlib::FloatGrid::op_deref ( ) const -> &mut meshlib::OpenVdbFloatGrid

Generated from method MR::FloatGrid::operator*.

Calls MR_deref_MR_FloatGrid(). The reference to this object might be preserved in the return value.

◆ reset()

void meshlib::FloatGrid::reset ( )

Generated from method MR::FloatGrid::reset.

Calls MR_FloatGrid_reset().

◆ swap()

void meshlib::FloatGrid::swap ( other:&mut meshlib::FloatGrid )

Generated from method MR::FloatGrid::swap.

Calls MR_FloatGrid_swap().

◆ to_vdb()

auto meshlib::FloatGrid::to_vdb ( ) const -> meshlib::Owned< meshlib::std_shared_ptr_MR_OpenVdbFloatGrid >

Generated from method MR::FloatGrid::toVdb.

Calls MR_FloatGrid_toVdb().


The documentation for this struct was generated from the following file: