Public Member Functions | |
| auto | assign_from_another (_other:&meshlib::MeshAttributesToUpdate) -> &mut meshlib::MeshAttributesToUpdate |
| auto | uv_coords () const -> *const *mut meshlib::ffi::MR_VertCoords2 |
| auto | uv_coords_mut () -> *mut *mut meshlib::ffi::MR_VertCoords2 |
| void | set_uv_coords (value:Option<&mut meshlib::VertCoords2 >) |
| auto | color_map () const -> *const *mut meshlib::ffi::MR_VertColors |
| auto | color_map_mut () -> *mut *mut meshlib::ffi::MR_VertColors |
| void | set_color_map (value:Option<&mut meshlib::VertColors >) |
| auto | texture_per_face () const -> *const *mut meshlib::ffi::MR_TexturePerFace |
| auto | texture_per_face_mut () -> *mut *mut meshlib::ffi::MR_TexturePerFace |
| void | set_texture_per_face (value:Option<&mut meshlib::TexturePerFace >) |
| auto | face_colors () const -> *const *mut meshlib::ffi::MR_FaceColors |
| auto | face_colors_mut () -> *mut *mut meshlib::ffi::MR_FaceColors |
| void | set_face_colors (value:Option<&mut meshlib::FaceColors >) |
Static Public Member Functions | |
| static auto | new () -> meshlib::Owned< meshlib::MeshAttributesToUpdate > |
| static auto | construct_from (uvCoords:Option<&mut meshlib::VertCoords2 >, colorMap:Option<&mut meshlib::VertColors >, texturePerFace:Option<&mut meshlib::TexturePerFace >, faceColors:Option<&mut meshlib::FaceColors >) -> meshlib::Owned< meshlib::MeshAttributesToUpdate > |
| static auto | construct_from_another (_other:&meshlib::MeshAttributesToUpdate) -> meshlib::Owned< meshlib::MeshAttributesToUpdate > |
| Static Public Member Functions inherited from meshlib::CppClass | |
| static void | destroy (ptr:*mut Self) |
| Static Public Member Functions inherited from meshlib::CppCopy | |
| static auto | copy (ptr:*const Self) -> *mut Self |
the attribute data of the mesh that needs to be updated Generated from class MR::MeshAttributesToUpdate.
Generated from class MR::MeshAttributesToUpdate. Heap-allocated instances are held in Owned<MeshAttributesToUpdate>.
| auto meshlib::MeshAttributesToUpdate::assign_from_another | ( | _other:&meshlib::MeshAttributesToUpdate | ) | -> &mut meshlib::MeshAttributesToUpdate |
Generated from method MR::MeshAttributesToUpdate::operator=.
Calls MR_MeshAttributesToUpdate_AssignFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in this object.
| auto meshlib::MeshAttributesToUpdate::color_map | ( | ) | const -> *const *mut meshlib::ffi::MR_VertColors |
Returns a pointer to a member variable of class MR::MeshAttributesToUpdate named colorMap.
Calls MR_MeshAttributesToUpdate_Get_colorMap(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.
| auto meshlib::MeshAttributesToUpdate::color_map_mut | ( | ) | -> *mut *mut meshlib::ffi::MR_VertColors |
Returns a mutable pointer to a member variable of class MR::MeshAttributesToUpdate named colorMap.
Calls MR_MeshAttributesToUpdate_GetMutable_colorMap(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.
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Constructs MR::MeshAttributesToUpdate elementwise.
Calls MR_MeshAttributesToUpdate_ConstructFrom(). The reference to the parameter uvCoords might be preserved in the constructed object. The reference to the parameter colorMap might be preserved in the constructed object. The reference to the parameter texturePerFace might be preserved in the constructed object. The reference to the parameter faceColors might be preserved in the constructed object.
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Generated from constructor MR::MeshAttributesToUpdate::MeshAttributesToUpdate.
Calls MR_MeshAttributesToUpdate_ConstructFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.
| auto meshlib::MeshAttributesToUpdate::face_colors | ( | ) | const -> *const *mut meshlib::ffi::MR_FaceColors |
Returns a pointer to a member variable of class MR::MeshAttributesToUpdate named faceColors.
Calls MR_MeshAttributesToUpdate_Get_faceColors(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.
| auto meshlib::MeshAttributesToUpdate::face_colors_mut | ( | ) | -> *mut *mut meshlib::ffi::MR_FaceColors |
Returns a mutable pointer to a member variable of class MR::MeshAttributesToUpdate named faceColors.
Calls MR_MeshAttributesToUpdate_GetMutable_faceColors(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.
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Constructs an empty (default-constructed) instance.
Calls MR_MeshAttributesToUpdate_DefaultConstruct().
| void meshlib::MeshAttributesToUpdate::set_color_map | ( | value:Option<&mut meshlib::VertColors > | ) |
Modifies a member variable of class MR::MeshAttributesToUpdate named colorMap.
Calls MR_MeshAttributesToUpdate_Set_colorMap(). The reference to the parameter value might be preserved in this object in element colorMap.
| void meshlib::MeshAttributesToUpdate::set_face_colors | ( | value:Option<&mut meshlib::FaceColors > | ) |
Modifies a member variable of class MR::MeshAttributesToUpdate named faceColors.
Calls MR_MeshAttributesToUpdate_Set_faceColors(). The reference to the parameter value might be preserved in this object in element faceColors.
| void meshlib::MeshAttributesToUpdate::set_texture_per_face | ( | value:Option<&mut meshlib::TexturePerFace > | ) |
Modifies a member variable of class MR::MeshAttributesToUpdate named texturePerFace.
Calls MR_MeshAttributesToUpdate_Set_texturePerFace(). The reference to the parameter value might be preserved in this object in element texturePerFace.
| void meshlib::MeshAttributesToUpdate::set_uv_coords | ( | value:Option<&mut meshlib::VertCoords2 > | ) |
Modifies a member variable of class MR::MeshAttributesToUpdate named uvCoords.
Calls MR_MeshAttributesToUpdate_Set_uvCoords(). The reference to the parameter value might be preserved in this object in element uvCoords.
| auto meshlib::MeshAttributesToUpdate::texture_per_face | ( | ) | const -> *const *mut meshlib::ffi::MR_TexturePerFace |
Returns a pointer to a member variable of class MR::MeshAttributesToUpdate named texturePerFace.
Calls MR_MeshAttributesToUpdate_Get_texturePerFace(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.
| auto meshlib::MeshAttributesToUpdate::texture_per_face_mut | ( | ) | -> *mut *mut meshlib::ffi::MR_TexturePerFace |
Returns a mutable pointer to a member variable of class MR::MeshAttributesToUpdate named texturePerFace.
Calls MR_MeshAttributesToUpdate_GetMutable_texturePerFace(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.
| auto meshlib::MeshAttributesToUpdate::uv_coords | ( | ) | const -> *const *mut meshlib::ffi::MR_VertCoords2 |
Returns a pointer to a member variable of class MR::MeshAttributesToUpdate named uvCoords.
Calls MR_MeshAttributesToUpdate_Get_uvCoords(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.
| auto meshlib::MeshAttributesToUpdate::uv_coords_mut | ( | ) | -> *mut *mut meshlib::ffi::MR_VertCoords2 |
Returns a mutable pointer to a member variable of class MR::MeshAttributesToUpdate named uvCoords.
Calls MR_MeshAttributesToUpdate_GetMutable_uvCoords(). Some types are raw C types, see the C bindings for the details. The reference to this object might be preserved as the return value.