Public Member Functions | |
| auto | assign_from_another (_other:&meshlib::PrecipitationSimulator_SimulationStep) -> &mut meshlib::PrecipitationSimulator_SimulationStep |
| auto | event () const -> &meshlib::PrecipitationSimulator_Event |
| auto | event_mut () -> &mut meshlib::PrecipitationSimulator_Event |
| void | set_event (value:meshlib::PrecipitationSimulator_Event) |
| auto | amount () const -> &f32 |
| auto | amount_mut () -> &mut f32 |
| void | set_amount (value:f32) |
| auto | basin () const -> &meshlib::GraphVertId |
| auto | basin_mut () -> &mut meshlib::GraphVertId |
| void | set_basin (value:meshlib::GraphVertId) |
| auto | nei_basin () const -> &meshlib::GraphVertId |
| auto | nei_basin_mut () -> &mut meshlib::GraphVertId |
| void | set_nei_basin (value:meshlib::GraphVertId) |
Static Public Member Functions | |
| static auto | new () -> meshlib::Owned< meshlib::PrecipitationSimulator_SimulationStep > |
| static auto | construct_from (event:meshlib::PrecipitationSimulator_Event, amount:f32, basin:meshlib::GraphVertId, neiBasin:meshlib::GraphVertId) -> meshlib::Owned< meshlib::PrecipitationSimulator_SimulationStep > |
| static auto | construct_from_another (_other:&meshlib::PrecipitationSimulator_SimulationStep) -> meshlib::Owned< meshlib::PrecipitationSimulator_SimulationStep > |
| Static Public Member Functions inherited from meshlib::CppClass | |
| static void | destroy (ptr:*mut Self) |
| Static Public Member Functions inherited from meshlib::CppCopy | |
| static auto | copy (ptr:*const Self) -> *mut Self |
Generated from class MR::PrecipitationSimulator::SimulationStep.
Generated from class MR::PrecipitationSimulator::SimulationStep. Heap-allocated instances are held in Owned<PrecipitationSimulator_SimulationStep>.
| auto meshlib::PrecipitationSimulator_SimulationStep::amount | ( | ) | const -> &f32 |
< amount of precipitation (in same units as mesh coordinates and water level) Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named amount.
Calls MR_PrecipitationSimulator_SimulationStep_Get_amount(). The reference to this object might be preserved as the return value.
| auto meshlib::PrecipitationSimulator_SimulationStep::amount_mut | ( | ) | -> &mut f32 |
< amount of precipitation (in same units as mesh coordinates and water level) Returns a mutable pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named amount.
Calls MR_PrecipitationSimulator_SimulationStep_GetMutable_amount(). The reference to this object might be preserved as the return value.
| auto meshlib::PrecipitationSimulator_SimulationStep::assign_from_another | ( | _other:&meshlib::PrecipitationSimulator_SimulationStep | ) | -> &mut meshlib::PrecipitationSimulator_SimulationStep |
Generated from method MR::PrecipitationSimulator::SimulationStep::operator=.
Calls MR_PrecipitationSimulator_SimulationStep_AssignFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in this object.
| auto meshlib::PrecipitationSimulator_SimulationStep::basin | ( | ) | const -> &meshlib::GraphVertId |
< BasinFull: this basin just became full < Merge: this basin just absorbed the other basin Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named basin.
Calls MR_PrecipitationSimulator_SimulationStep_Get_basin(). The reference to this object might be preserved as the return value.
| auto meshlib::PrecipitationSimulator_SimulationStep::basin_mut | ( | ) | -> &mut meshlib::GraphVertId |
< BasinFull: this basin just became full < Merge: this basin just absorbed the other basin Returns a mutable pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named basin.
Calls MR_PrecipitationSimulator_SimulationStep_GetMutable_basin(). The reference to this object might be preserved as the return value.
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static |
Constructs MR::PrecipitationSimulator::SimulationStep elementwise.
Calls MR_PrecipitationSimulator_SimulationStep_ConstructFrom(). The reference to the parameter event might be preserved in the constructed object. The reference to the parameter basin might be preserved in the constructed object. The reference to the parameter neiBasin might be preserved in the constructed object.
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static |
Generated from constructor MR::PrecipitationSimulator::SimulationStep::SimulationStep.
Calls MR_PrecipitationSimulator_SimulationStep_ConstructFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.
| auto meshlib::PrecipitationSimulator_SimulationStep::event | ( | ) | const -> &meshlib::PrecipitationSimulator_Event |
Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named event.
Calls MR_PrecipitationSimulator_SimulationStep_Get_event(). The reference to this object might be preserved as the return value.
| auto meshlib::PrecipitationSimulator_SimulationStep::event_mut | ( | ) | -> &mut meshlib::PrecipitationSimulator_Event |
Returns a mutable pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named event.
Calls MR_PrecipitationSimulator_SimulationStep_GetMutable_event(). The reference to this object might be preserved as the return value.
| auto meshlib::PrecipitationSimulator_SimulationStep::nei_basin | ( | ) | const -> &meshlib::GraphVertId |
< BasinFull: the flow from full basin will first go here (may be not the last destination) < Merge: this basin was just absorbed Returns a pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named neiBasin.
Calls MR_PrecipitationSimulator_SimulationStep_Get_neiBasin(). The reference to this object might be preserved as the return value.
| auto meshlib::PrecipitationSimulator_SimulationStep::nei_basin_mut | ( | ) | -> &mut meshlib::GraphVertId |
< BasinFull: the flow from full basin will first go here (may be not the last destination) < Merge: this basin was just absorbed Returns a mutable pointer to a member variable of class MR::PrecipitationSimulator::SimulationStep named neiBasin.
Calls MR_PrecipitationSimulator_SimulationStep_GetMutable_neiBasin(). The reference to this object might be preserved as the return value.
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static |
Constructs an empty (default-constructed) instance.
Calls MR_PrecipitationSimulator_SimulationStep_DefaultConstruct().
| void meshlib::PrecipitationSimulator_SimulationStep::set_amount | ( | value:f32 | ) |
< amount of precipitation (in same units as mesh coordinates and water level) Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named amount.
Calls MR_PrecipitationSimulator_SimulationStep_Set_amount().
| void meshlib::PrecipitationSimulator_SimulationStep::set_basin | ( | value:meshlib::GraphVertId | ) |
< BasinFull: this basin just became full < Merge: this basin just absorbed the other basin Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named basin.
Calls MR_PrecipitationSimulator_SimulationStep_Set_basin(). The reference to the parameter value might be preserved in this object in element basin.
| void meshlib::PrecipitationSimulator_SimulationStep::set_event | ( | value:meshlib::PrecipitationSimulator_Event | ) |
Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named event.
Calls MR_PrecipitationSimulator_SimulationStep_Set_event(). The reference to the parameter value might be preserved in this object in element event.
| void meshlib::PrecipitationSimulator_SimulationStep::set_nei_basin | ( | value:meshlib::GraphVertId | ) |
< BasinFull: the flow from full basin will first go here (may be not the last destination) < Merge: this basin was just absorbed Modifies a member variable of class MR::PrecipitationSimulator::SimulationStep named neiBasin.
Calls MR_PrecipitationSimulator_SimulationStep_Set_neiBasin(). The reference to the parameter value might be preserved in this object in element neiBasin.