Static Public Member Functions | |
| static auto | new () -> meshlib::Owned< meshlib::Vector_MR_TextureId_MR_TextureId > |
| static auto | construct_from_another (_other:&meshlib::Vector_MR_TextureId_MR_TextureId) -> meshlib::Owned< meshlib::Vector_MR_TextureId_MR_TextureId > |
| static auto | construct (size:usize) -> meshlib::Owned< meshlib::Vector_MR_TextureId_MR_TextureId > |
| static auto | construct_fill (size:usize, val:&meshlib::TextureId) -> meshlib::Owned< meshlib::Vector_MR_TextureId_MR_TextureId > |
| Static Public Member Functions inherited from meshlib::CppClass | |
| static void | destroy (ptr:*mut Self) |
| Static Public Member Functions inherited from meshlib::CppCopy | |
| static auto | copy (ptr:*const Self) -> *mut Self |
Vector<T> is indexed by size_t Generated from class MR::Vector<MR::TextureId, MR::TextureId>.
Generated from class MR::Vector<MR::TextureId, MR::TextureId>. Heap-allocated instances are held in Owned<Vector_MR_TextureId_MR_TextureId>.
| void meshlib::Vector_MR_TextureId_MR_TextureId::assign | ( | count:usize | , |
| val:&meshlib::TextureId | ) |
replaces the contents with count copies of val Generated from method MR::Vector<MR::TextureId, MR::TextureId>::assign.
Calls MR_Vector_MR_TextureId_MR_TextureId_assign(). The reference to things referred to by the parameter val (if any) might be preserved in this object.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::assign_from_another | ( | _other:&meshlib::Vector_MR_TextureId_MR_TextureId | ) | -> &mut meshlib::Vector_MR_TextureId_MR_TextureId |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator=.
Calls MR_Vector_MR_TextureId_MR_TextureId_AssignFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in this object.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::auto_resize_at | ( | i:meshlib::TextureId | ) | -> &mut meshlib::TextureId |
this accessor automatically adjusts the size of the vector Generated from method MR::Vector<MR::TextureId, MR::TextureId>::autoResizeAt.
Calls MR_Vector_MR_TextureId_MR_TextureId_autoResizeAt().
| void meshlib::Vector_MR_TextureId_MR_TextureId::auto_resize_set_2 | ( | i:meshlib::TextureId | , |
| val:meshlib::TextureId | ) |
sets the element i to the given value, adjusting the size of the vector to include new element Generated from method MR::Vector<MR::TextureId, MR::TextureId>::autoResizeSet.
Calls MR_Vector_MR_TextureId_MR_TextureId_autoResizeSet_2().
| void meshlib::Vector_MR_TextureId_MR_TextureId::auto_resize_set_3 | ( | pos:meshlib::TextureId | , |
| len:usize | , | ||
| val:meshlib::TextureId | ) |
sets elements [pos, pos+len) to the given value, adjusting the size of the vector to include new elements; the elements in between old size and pos are also set to val (for faster implementation) Generated from method MR::Vector<MR::TextureId, MR::TextureId>::autoResizeSet.
Calls MR_Vector_MR_TextureId_MR_TextureId_autoResizeSet_3().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::back | ( | ) | const -> &meshlib::TextureId |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::back.
Calls MR_Vector_MR_TextureId_MR_TextureId_back(). The reference to this object might be preserved in the return value.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::back_id | ( | ) | const -> meshlib::TextureId |
returns the identifier of the back() element Generated from method MR::Vector<MR::TextureId, MR::TextureId>::backId.
Calls MR_Vector_MR_TextureId_MR_TextureId_backId().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::back_mut | ( | ) | -> &mut meshlib::TextureId |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::back.
Calls MR_Vector_MR_TextureId_MR_TextureId_back_mut(). The reference to this object might be preserved in the return value.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::begin_id | ( | ) | const -> meshlib::TextureId |
returns the identifier of the first element Generated from method MR::Vector<MR::TextureId, MR::TextureId>::beginId.
Calls MR_Vector_MR_TextureId_MR_TextureId_beginId().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::capacity | ( | ) | const -> usize |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::capacity.
Calls MR_Vector_MR_TextureId_MR_TextureId_capacity().
| void meshlib::Vector_MR_TextureId_MR_TextureId::clear | ( | ) |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::clear.
Calls MR_Vector_MR_TextureId_MR_TextureId_clear().
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creates a vector with size elements with default value Generated from constructor MR::Vector<MR::TextureId, MR::TextureId>::Vector.
Calls MR_Vector_MR_TextureId_MR_TextureId_Construct(). The reference to the parameter size might be preserved in the constructed object.
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creates a vector with size elements with the given value Generated from constructor MR::Vector<MR::TextureId, MR::TextureId>::Vector.
Calls MR_Vector_MR_TextureId_MR_TextureId_Construct_fill(). The reference to the parameter size might be preserved in the constructed object. The reference to the parameter val might be preserved in the constructed object.
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Generated from constructor MR::Vector<MR::TextureId, MR::TextureId>::Vector.
Calls MR_Vector_MR_TextureId_MR_TextureId_ConstructFromAnother(). The reference to things referred to by the parameter _other (if any) might be preserved in the constructed object.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::data | ( | ) | const -> Option<&meshlib::TextureId > |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::data.
Calls MR_Vector_MR_TextureId_MR_TextureId_data(). The reference to this object might be preserved in the return value.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::data_mut | ( | ) | -> Option<&mut meshlib::TextureId > |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::data.
Calls MR_Vector_MR_TextureId_MR_TextureId_data_mut(). The reference to this object might be preserved in the return value.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::empty | ( | ) | const -> bool |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::empty.
Calls MR_Vector_MR_TextureId_MR_TextureId_empty().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::end_id | ( | ) | const -> meshlib::TextureId |
returns backId() + 1 Generated from method MR::Vector<MR::TextureId, MR::TextureId>::endId.
Calls MR_Vector_MR_TextureId_MR_TextureId_endId().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::front | ( | ) | const -> &meshlib::TextureId |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::front.
Calls MR_Vector_MR_TextureId_MR_TextureId_front(). The reference to this object might be preserved in the return value.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::front_mut | ( | ) | -> &mut meshlib::TextureId |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::front.
Calls MR_Vector_MR_TextureId_MR_TextureId_front_mut(). The reference to this object might be preserved in the return value.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::heap_bytes | ( | ) | const -> usize |
returns the amount of memory this object occupies on heap Generated from method MR::Vector<MR::TextureId, MR::TextureId>::heapBytes.
Calls MR_Vector_MR_TextureId_MR_TextureId_heapBytes().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::index | ( | i:meshlib::TextureId | ) | const -> &meshlib::TextureId |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator[].
Calls MR_Vector_MR_TextureId_MR_TextureId_index(). The reference to this object might be preserved in the return value.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::index_mut | ( | i:meshlib::TextureId | ) | -> &mut meshlib::TextureId |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator[].
Calls MR_Vector_MR_TextureId_MR_TextureId_index_mut(). The reference to this object might be preserved in the return value.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::max_size | ( | ) | const -> usize |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::max_size.
Calls MR_Vector_MR_TextureId_MR_TextureId_max_size().
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creates empty vector
Calls MR_Vector_MR_TextureId_MR_TextureId_DefaultConstruct().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::op_equal | ( | b:&meshlib::Vector_MR_TextureId_MR_TextureId | ) | const -> bool |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator==.
Calls MR_equal_MR_Vector_MR_TextureId_MR_TextureId().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::op_not_equal | ( | b:&meshlib::Vector_MR_TextureId_MR_TextureId | ) | const -> bool |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::operator!=.
Calls MR_not_equal_MR_Vector_MR_TextureId_MR_TextureId().
| void meshlib::Vector_MR_TextureId_MR_TextureId::pop_back | ( | ) |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::pop_back.
Calls MR_Vector_MR_TextureId_MR_TextureId_pop_back().
| void meshlib::Vector_MR_TextureId_MR_TextureId::push_back_const_mr_texture_id_ref | ( | t:&meshlib::TextureId | ) |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::push_back.
Calls MR_Vector_MR_TextureId_MR_TextureId_push_back_const_MR_TextureId_ref(). The reference to things referred to by the parameter t (if any) might be preserved in this object.
| void meshlib::Vector_MR_TextureId_MR_TextureId::push_back_mr_texture_id_rvalue_ref | ( | t:&mut meshlib::TextureId | ) |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::push_back.
Calls MR_Vector_MR_TextureId_MR_TextureId_push_back_MR_TextureId_rvalue_ref(). The reference to things referred to by the parameter t (if any) might be preserved in this object.
| void meshlib::Vector_MR_TextureId_MR_TextureId::reserve | ( | capacity:usize | ) |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::reserve.
Calls MR_Vector_MR_TextureId_MR_TextureId_reserve().
| void meshlib::Vector_MR_TextureId_MR_TextureId::resize_1 | ( | newSize:usize | ) |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resize.
Calls MR_Vector_MR_TextureId_MR_TextureId_resize_1().
| void meshlib::Vector_MR_TextureId_MR_TextureId::resize_2 | ( | newSize:usize | , |
| t:&meshlib::TextureId | ) |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resize.
Calls MR_Vector_MR_TextureId_MR_TextureId_resize_2().
| void meshlib::Vector_MR_TextureId_MR_TextureId::resize_no_init | ( | targetSize:usize | , |
| mode:Option< meshlib::ReserveMode > | ) |
resizes the vector skipping initialization of its elements (more precisely initializing them using ( noInit ) constructor ) Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resizeNoInit.
Calls MR_Vector_MR_TextureId_MR_TextureId_resizeNoInit().
| void meshlib::Vector_MR_TextureId_MR_TextureId::resize_with_reserve_1 | ( | newSize:usize | ) |
same as resize(newSize), which already grows the capacity geometrically Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resizeWithReserve.
Calls MR_Vector_MR_TextureId_MR_TextureId_resizeWithReserve_1().
| void meshlib::Vector_MR_TextureId_MR_TextureId::resize_with_reserve_2 | ( | newSize:usize | , |
| value:&meshlib::TextureId | ) |
same as resize(newSize, value), which already grows the capacity geometrically Generated from method MR::Vector<MR::TextureId, MR::TextureId>::resizeWithReserve.
Calls MR_Vector_MR_TextureId_MR_TextureId_resizeWithReserve_2().
| void meshlib::Vector_MR_TextureId_MR_TextureId::set_vec | ( | value:&meshlib::std_vector_MR_TextureId_MR_Allocator_MR_TextureId | ) |
The user can directly manipulate the vector, they can't break anything anyway. Modifies a member variable of class MR::Vector<MR::TextureId, MR::TextureId> named vec.
Calls MR_Vector_MR_TextureId_MR_TextureId_Set_vec(). The reference to the parameter value might be preserved in this object in element vec.
| void meshlib::Vector_MR_TextureId_MR_TextureId::shrink_to_fit | ( | ) |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::shrink_to_fit.
Calls MR_Vector_MR_TextureId_MR_TextureId_shrink_to_fit().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::size | ( | ) | const -> usize |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::size.
Calls MR_Vector_MR_TextureId_MR_TextureId_size().
| void meshlib::Vector_MR_TextureId_MR_TextureId::swap | ( | b:&mut meshlib::Vector_MR_TextureId_MR_TextureId | ) |
Generated from method MR::Vector<MR::TextureId, MR::TextureId>::swap.
Calls MR_Vector_MR_TextureId_MR_TextureId_swap().
| auto meshlib::Vector_MR_TextureId_MR_TextureId::vec | ( | ) | const -> &meshlib::std_vector_MR_TextureId_MR_Allocator_MR_TextureId |
The user can directly manipulate the vector, they can't break anything anyway. Returns a pointer to a member variable of class MR::Vector<MR::TextureId, MR::TextureId> named vec.
Calls MR_Vector_MR_TextureId_MR_TextureId_Get_vec(). The reference to this object might be preserved as the return value.
| auto meshlib::Vector_MR_TextureId_MR_TextureId::vec_mut | ( | ) | -> &mut meshlib::std_vector_MR_TextureId_MR_Allocator_MR_TextureId |
The user can directly manipulate the vector, they can't break anything anyway. Returns a mutable pointer to a member variable of class MR::Vector<MR::TextureId, MR::TextureId> named vec.
Calls MR_Vector_MR_TextureId_MR_TextureId_GetMutable_vec(). The reference to this object might be preserved as the return value.