MeshLib Rust Docs
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meshlib::scene_save::Settings Member List

This is the complete list of members for meshlib::scene_save::Settings, including all inherited members.

assign_from_another(_other:&meshlib::scene_save::Settings) -> &mut meshlib::scene_save::Settingsmeshlib::scene_save::Settings
construct_from(lengthUnit:Option< meshlib::LengthUnit >, progress:&meshlib::std_function_bool_from_float) -> meshlib::Owned< meshlib::scene_save::Settings >meshlib::scene_save::Settingsstatic
construct_from_another(_other:&meshlib::scene_save::Settings) -> meshlib::Owned< meshlib::scene_save::Settings >meshlib::scene_save::Settingsstatic
copy(ptr:*const Self) -> *mut Selfmeshlib::CppCopystatic
meshlib::destroy(ptr:*mut Self)meshlib::CppClassstatic
meshlib::CppCopy::destroy(ptr:*mut Self)meshlib::CppClassstatic
length_unit() const -> &meshlib::std_optional_MR_LengthUnitmeshlib::scene_save::Settings
length_unit_mut() -> &mut meshlib::std_optional_MR_LengthUnitmeshlib::scene_save::Settings
new() -> meshlib::Owned< meshlib::scene_save::Settings >meshlib::scene_save::Settingsstatic
progress() const -> &meshlib::std_function_bool_from_floatmeshlib::scene_save::Settings
progress_mut() -> &mut meshlib::std_function_bool_from_floatmeshlib::scene_save::Settings
set_length_unit(value:Option< meshlib::LengthUnit >)meshlib::scene_save::Settings
set_progress(value:&meshlib::std_function_bool_from_float)meshlib::scene_save::Settings